AIE News

AIE | Game Development | Tips

5 Tips For Getting Into Game Development

Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited? If you answered yes to one of these questions, there’s a strong chance that your interest in video games is more than just a passing phase. Now more than ever, the…

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AIE | Games Programming | Big Ant Studios

Game Programming Graduate starts work at Big Ant Studios

In one week, Josh Laurence will be heading to Melbourne to start his first job as a junior programmer for Big Ant Studios. This is his story…   Having already worked as a web developer an android app developer and trained as a teacher Josh came to AIE because…   “I realised that although I…

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AIE | Gamedev | Interview

Zero to Gamdev

How I went from knowing nothing about making games to selling one. My name is James Wakeham, I’m a game developer from Canberra and I’m finishing up my second year of the AIE two year programming course. I work for AIE alumni game dev studio Cardboard Keep and earlier this year we released a game…

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AIE | Online Experience Day

May AIE Online Experience Day

Get ready to kick start your studies in 3D animation, game design or VFX for film with AIE Online You will be welcomed by online staff, teachers and industry guests at the AIE Online Experience Day. This interactive virtual event is set to kick off on Thursday 27th May from 12PM Noon till 5PM AEST.…

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AIE | Game Design | NASA Space Apps Challenge

‘Data you can touch’, an AIE success story

Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted!   -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…

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AIE | VFX News | Film | Guardians of the Galaxy 2

AIE Graduates work on Guardians of the Galaxy 2

AIE is GROOT! The sequel to Guardians of the Galaxy, Guardian of the Galazy 2, has been a huge success both here and overseas. This Marvel superhero film is yet another instalment of Marvel films whose visual effects production has been produced in Australia.   Guardians of the Galaxy 2 has been dubbed the movie…

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AIE | Film | Canberra Youth Orchestra

Looks as good as it sounds

Imagine creating something that is displayed on a big screen, while an orchestra below plays your favorite and the most iconic game music ever created. AIE students recently had that opportunity as they created the motion graphics package featured during the Canberra Youth Orchestra’s performance as part of the Canberra International Music Festival. CANBERRA YOUTH…

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AIE Event | Xbox Academy

Xbox Academy launched by Microsoft Store and AIE

We’re excited to announce the launch of the Xbox Academy, a videogame-fueled educational establishment that will open its doors for a limited time this April to inspire high school students to expand their creative horizons and achieve more this school holidays.   Launching in partnership with the flagship Microsoft Store, Sydney, and Academy of Interactive…

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AIE Incubator | Project: Ninja | Pine Fire Studios

What’s Black, White & Red if you’re playing to win at PAX East!?

AIE Incubator developers Pine Fire Studios recently had their game Kieru selected to be showcased during the second round of the PAX EAST OMEGATHON in Boston.   The Omegathon is a highlight of the Penny Arcade Expo (PAX), where 20 attendees compete to see who is the best at a selection of games. 600 people…

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AIE Alumni | TILT

AIE Alumni Success with 2016 Feature Film Tilt

Congratulations to AIE Alumni, David Tonkin on the success of his feature film, Tilt Tilt follows the story of Josh (Charlie Ranger) who is an amateur poker player on his dream of turning his online poker hobby into a big fulltime gig. Starring Dave Beamish, Nick Barry and Diana Brumen, the film follows two friends…

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AIE | VFX | Post Processing Skills

Take your VFX and Post-Production skills to the next level!

AIE is calling all graduates looking to get into film and visual effects, starting their own post-production studio or wanting to take their animation and visual effects skills to the next level. A brand new post-graduate program is being launched this month to further power graduates into film production opportunities and careers.   “We want…

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AIE | Advance Diploma Work | Alanis

New AIE student game – Alanis and the Great Eastern Wind

Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students   Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes   Programming: Aythan Maconachie, Elliot Ceramidas and James Stone   Design: Connor Shaw and Drew Curran

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AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

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AIE | Graduation 2016

Graduation class of 2016

AIE 2016 graduates celebrate in style on the big screen   The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…

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AIE | Film | VFX | Graduate | Luma Pictures Internship

AIE graduate in final 2 of Luma Pictures intern competition

AIE graduates in final 2 of Luma Pictures intern competition   An internship program that takes you to Fiji as part of the selection process – yes please!   AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition.   There were close to 100 applications for this…

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AIE | Bit Bunny Games

Bit Bunny Games Release debut title – Stellar Shift

Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death.   As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit.  …

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AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

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AIE | Small Training Provider 2016

AIE Wins Small Training Provider of the Year – 2016

AIE has been announced as the winner of the Australian Small Training Provider of the Year for 2016 by the Australian Training Awards.   After winning the ACT Small Training Provider of the Year in October, AIE was placed in the top three nationally to compete for the Australian Award. On hand to receive the…

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AIE | PAX 2016

AIE Dominates PAX

AIE Dominates PAX   AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games…

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AIE Students | GCAP Showcase Winners

GCAP recap – AIE included in Student Showcase Winners

GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…

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AIE | Music City Tech Jam

AIE students and staff score top hits at the Music City Tech Jam

Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed   While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…

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AIE | Serious Games Showcase | Siege Sloth Games

Planting the seed of success

AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…

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AIE | What is Game Design | What is Game Art

The Difference between Game Art and Design and Why You Need to Know

SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…

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AIE Incubator | GDML | Minecart Mayhem

GDML Team Releases Minecart Mayhem!

Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…

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