AIE News

AIE Alumni game, Ascending Inferno, funded by Screen Australia

Oppolyon Studios, which has six AIE Alumni and an AIE Trainer, has been awarded funding from Screen Australia for their upcoming game “Ascending Inferno.” This rage-inducing precision platform game blends voxel and pixel art together to reimagine Dante’s Inferno. In it, you follow the journey of Dani, and the soul of her deceased brother, Vincent.…

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AIE comes first in games industry employment outcomes!

It’s official! AIE is the educator with the highest graduate employment outcomes in the Australian games industry. Research based on Linkedin company insights showed just how many more AIE graduates are working at games studios than any other educator. In fact, AIE  out-performed the next two closest educators combined. AIE’s CEO & Chairman John De…

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AIE Alumni awarded 2022 ACT Chief Minister’s Pearcey Entrepreneur Award

The award was presented by Senator (retd) Kate Lundy and ACT Chief Minister Andrew Barr. AIE Alumni Adam Zegelin has been awarded the ACT Chief Minister’s Pearcey Entrepreneur Award along with Instaclustr co-founder Ben Bromhead. The award recognises an entrepreneur their career who has demonstrated innovative and pioneering achievement and contribution to technological development in…

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From Spiderman to Godzilla – AIE Alumni brings incredible to the big screen

AIE held a livestream with AIE Alumni Peter Lee, who is currently working as a Tracking and Matchmoving Artist from Luma Pictures. Peter talked about his journey from AIE student to working on Marvel movies! Before coming to AIE, Peter had already completed a Bachelor but he felt that the University structure didn’t help him…

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My Journey Into The Visual Effects Industry – Jake Dobbie

Jake always dreamed of filmmaking and creating visual effects for film. It was his love of films like Starship Troopers and Star Wars that inspired Jake to get a camera and start telling his own stories and creating his own worlds. Jake found out about AIE through high school and applied for the animation and…

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VR user in Automotive VR application. Photo by XR Expo on Unsplash.

More than Games: Using VR for the Trade and Automotive Industry

In recent years, Virtual Reality (VR) has been a fantastic platform for game development, but it’s also being widely utilised by a range of industries for reasons other than entertainment. Connor Gibson, Head of Immersive Technologies at Tradiebot Industries fills us in on the emerging VR industry for the trade and automotive industry and how…

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Mooncorp screenshot

Are you ready to defend the moon?

Kite Shield Interactive have just launched “Moon Corp. Tower Defence”, a tower defence and company management game. As waves of aliens try to invade, your job is to protect the cities of the moon by building and upgrading turrets. Make sure you keep within budget and protect your vested interest as you battle the dreaded…

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Clarity Insurance by Team No humans

AIE students break into the advertising industry!

Think you’ve had a tough day? Protect your house against flames and falling trees by taking out Clarity insurance! Watch things go from bad to worse in this entertaining branding and advertising project completed by AIE’s 3D Animation & VFX for Film students.

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AIE Alumni credited at Loki

AIE Alumni credited at Loki

One of the best series of 2021!! Congratulations to our AIE Alumni who worked on LOKI. For those who love astounding VFX or Marvel, be sure not to miss this one!

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Road to Eden team Keystone Studio

Adventure through the stunning lands of Nora’s Territory as Alana

Road to Eden is a 3rd person Action-Adventure game. You play as Alana on her journey to rest her brother Torah’s soul at the Well of Springs. Gameplay Features: Platforming, Puzzles, Combat, and cinematics. Adventure through the stunning lands of Nora’s Territory as Alana, a young, prideful, and intelligent guardian of light.

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AIE at PAX Online 2020

AIE at PAX Online 2020

THE EVENT PAX is known as one of the premier Gaming events of the year, showcasing the best soon to be released games and emerging young talent from across the world. AIE has been a constant fixture at these events, and 2020 was no exception.

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Flaming Skull Maiden By Kellie Lautier | AIE

My journey into Character Design – Kellie Lautier

It is every game artist’s dream to have their game character loved and played by people around the world…including big-name celebrities! For AIE Alumni Kellie Lautier, this dream came true when her name was credited on one of 2020’s most highly anticipated games.

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Avcon Logo | AIE

Adelaide Game Developers at Avcon

2019 is the second year that AIE Alumni make their mark at the Indie Games Room at AVcon Adelaide. With 2019 wrapping up to be a big year for Adelaide we should see the likes of Last-Minute Entertainment, Tachyon Five, AltArcade and Ontilt Interactive all releasing their games in the 4th quarter.

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30 under 30 | AIE Graduate winners

AIE producing some of the best

We are very proud to announce that six AIE graduates and one AIE staff member have won a place on the 30 under 30 lists for ‘The Develop Pacific’ which highlights new members in the industry across the Development, Education and applicable advocacy sectors.

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2018 Graduate Showcase Events

AIE Graduates completing their Advanced Diploma and Graduate Diploma programs are showcasing their major projects at Graduate Showcase events at each campus over the next three weeks. We are very proud of this year’s graduating group who have been working hard on these projects to showcase what they have learnt. Games and VFX industry representatives,…

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AIE Alumni | Moving For Work

Moving for a dream job

AIE Alumni, Erin Halpenny graduated at the Sydney Campus in 2014 with an Advanced Diploma of Game Art and Animation. We caught-up with Erin to discuss her move for a dream job at Playside studios. In the 3 years Erin has been working at PlaySide she has worked on games including Lego Batman, Cars: Lightning…

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AIE Alumni | Game Design | Nico King

‘Pixel pushers, code monkeys, realists and idealists’ – Nico King

Even before Nico King graduated from AIE in 2012, he was already part of something bigger and ready to take on the immersive digital world.   Starting ‘Chaos Theory Games’, Nico and his two friends, a small independent team, had a single goal in mind: ‘unmistakable innovation’. While studying at AIE, Nico and his team…

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AIE Graduate | Ice Hockey | Aberrant Realities

Ice to meet you

Image by Coordinate.   With less than a year under their belt as a studio, the developers from Aberrant Realities have been creating a Virtual Reality (VR) experience to help inspire and engage Australia’s ice hockey fans.   Aberrant Realities is a team of made up of 7 AIE graduates from the 2016 game art,…

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AIE | Gamedev | Interview

Zero to Gamdev

How I went from knowing nothing about making games to selling one. My name is James Wakeham, I’m a game developer from Canberra and I’m finishing up my second year of the AIE two year programming course. I work for AIE alumni game dev studio Cardboard Keep and earlier this year we released a game…

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AIE Alumni | TILT

AIE Alumni Success with 2016 Feature Film Tilt

Congratulations to AIE Alumni, David Tonkin on the success of his feature film, Tilt Tilt follows the story of Josh (Charlie Ranger) who is an amateur poker player on his dream of turning his online poker hobby into a big fulltime gig. Starring Dave Beamish, Nick Barry and Diana Brumen, the film follows two friends…

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AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

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AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

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AIE | Serious Games Showcase | Siege Sloth Games

Planting the seed of success

AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…

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AIE Alumni | Sydney Fringe Festival

AIE Alumni crowned as ‘mascot’ for the Sydney Fringe Festival

AIE Alumni Bravo Child is leading the charge at the Sydney Fringe Festival this year with an alternate reality game installation that is like nothing seen before. The audience will piece the narrative together by collecting pieces of the puzzle before, during and after the event, bleeding beyond the confines of traditional theatre in this…

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AIE Game Art | 48 Hour Challenge | Maya | Autodesk

48 Hour Space Station Corridor – Breakdown

48HR SPACE STATION CORRIDOR Jake Higgs and kyle Chin Introduction Hello, my name is Jake Higgs and I’m one of the first year game art teachers here at AIE. Together with fellow AIE alumni Kyle Chin we decided to challenge ourselves to develop an environment in 48 hours using the techniques shown in the DDO…

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AIE | PAX | 38 AIE Games

38 AIE games shown at PAX Aus

The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni.   A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams.   The AIE Incubator Program, which supports graduates to create their…

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AIE | PAX | How To Demo Your Game

Prepping for PAX: How to demo your game

With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…

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AIE | Game Programming | Interview with a Programmer

Interview With A Programmer

Programmers are rarely praised or acknowledged; you’ll find them out the back, working away at the code and trying to fix those bugs. The thing is; programmers are the brains of the operation. So, we thought we would take a look at programming life with who better than AIE Alumni, James Gale!   AIE caught…

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AIE | Graduate Showcase | 2014

Graduate Showcase 2014

The 2014 Graduate Showcase Evening is upon us once again, and as students come to the end of their courses, they are excited to present to you their best pieces of work. Students graduating from the Advanced Diploma of Professional Game Development (Programmers and Artists) and Advanced Diploma of Screen and Media will have a…

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