AIE News

AIE | VFX | Post Processing Skills

Take your VFX and Post-Production skills to the next level!

AIE is calling all graduates looking to get into film and visual effects, starting their own post-production studio or wanting to take their animation and visual effects skills to the next level. A brand new post-graduate program is being launched this month to further power graduates into film production opportunities and careers.   “We want…

Read More
AIE | Advance Diploma Work | Alanis

New AIE student game – Alanis and the Great Eastern Wind

Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students   Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes   Programming: Aythan Maconachie, Elliot Ceramidas and James Stone   Design: Connor Shaw and Drew Curran

Read More
AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

Read More
AIE | Graduation 2016

Graduation class of 2016

AIE 2016 graduates celebrate in style on the big screen   The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…

Read More
AIE | Film | VFX | Graduate | Luma Pictures Internship

AIE graduate in final 2 of Luma Pictures intern competition

AIE graduates in final 2 of Luma Pictures intern competition   An internship program that takes you to Fiji as part of the selection process – yes please!   AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition.   There were close to 100 applications for this…

Read More
AIE | Bit Bunny Games

Bit Bunny Games Release debut title – Stellar Shift

Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death.   As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit.  …

Read More
AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

Read More
AIE | Small Training Provider 2016

AIE Wins Small Training Provider of the Year – 2016

AIE has been announced as the winner of the Australian Small Training Provider of the Year for 2016 by the Australian Training Awards.   After winning the ACT Small Training Provider of the Year in October, AIE was placed in the top three nationally to compete for the Australian Award. On hand to receive the…

Read More
AIE | PAX 2016

AIE Dominates PAX

AIE Dominates PAX   AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games…

Read More
AIE Students | GCAP Showcase Winners

GCAP recap – AIE included in Student Showcase Winners

GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…

Read More
AIE | Music City Tech Jam

AIE students and staff score top hits at the Music City Tech Jam

Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed   While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…

Read More
AIE | Serious Games Showcase | Siege Sloth Games

Planting the seed of success

AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…

Read More
AIE | What is Game Design | What is Game Art

The Difference between Game Art and Design and Why You Need to Know

SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…

Read More
AIE Incubator | GDML | Minecart Mayhem

GDML Team Releases Minecart Mayhem!

Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…

Read More
AIE | VR on Campus

Virtual Reality at AIE – The Virtual Becomes Reality

How Virtual Reality is changing the world as we know it With the rise of Virtual Reality technologies, AIE student have been given access to HTC Vive development kits at each campus around Australia. The exciting news is the type of work coming from our second year students, The Guilty Villagers. They are currently developing…

Read More
AIE Mobile | EB Expo

AIE Mobile is a go! But we need a better name…

AIE launched their incredibly exciting and completely kitted out Airstream trailer at the EB Games Expo recently. The Airstream has been completely gutted and fitted with state of the art technology including huge TVs, consoles as well at 10 Microsoft Surface Pro 4s which are running industry standard software. Due to the nature of the…

Read More
AIE Incubator | Studio Startup | $150K Funding

Graduate Start-up Studios secure $150k Funding

The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups.   AIE has supported the establishment of Game Plus…

Read More
AIE Alumni | Sydney Fringe Festival

AIE Alumni crowned as ‘mascot’ for the Sydney Fringe Festival

AIE Alumni Bravo Child is leading the charge at the Sydney Fringe Festival this year with an alternate reality game installation that is like nothing seen before. The audience will piece the narrative together by collecting pieces of the puzzle before, during and after the event, bleeding beyond the confines of traditional theatre in this…

Read More
AIE | ACT Small Training Provider 2016

AIE wins ACT Small Training Provider of the Year!

Last night the Academy of Interactive Entertainment (AIE) won the Small Registered Training Organisation (RTO) of the Year at the 2016 ACT Training Awards.   AIE Canberra Head of School, Grahame Dickson, accepted the award on behalf of AIE which was presented by David Dawes, Director-General of the Economic Development Directorate.   “The award recognises…

Read More
AIE | CASIA | Student Placement

AIE Flies into Thales

In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener.   Air Traffic is expected to double within the next 20 years,…

Read More
AIE | How a Game is Born

How is a game born?

We went to the classrooms to find out how team ‘Team Armadillo’ came up with the game idea for their major games project.   Their game ‘Baroviet’ is a 3D minimalist puzzle sidescroller where a lost girl must navigate through puzzles by creating tears between the physical world and the realm of spirits and shadows.…

Read More
AIE | Open Day | Why You Should Go

6 Reasons to Attend Open Day

1. Meet our industry experienced teachers and students by taking a tour! When you study at AIE you learn from teachers who have worked on some of the biggest game and film projects around. Our students are passionate about getting into games and film and love what they do.   2. Hear from some of…

Read More
AIE Students | Zero One Animation

AIE Students at Zero One Animation

Six second year students started on the job placements last week On Wednesday 20th July, our second year Game Art students Kevin Bava, Omar El Samad, Arky Fitzwater, Kelsey-Mae Wallis and Screen students Yasmin Perez and Duncan Bean had the amazing opportunity to begin working with Zero One Animation. During this time, they will be…

Read More
AIE | Free Online Workshop

FREE AIE Online Workshops

The AIE presents another live online workshop next week, Thursday 21st April. Ryan Ware, Lead Screen Art teacher, will be leading the special two part workshop on “Introduction to Renderman.” To register for these workshops, please refer to the end of the article.   These AIE Online workshops aim to provide basic to intermediate levels…

Read More