AIE News
‘Pixel pushers, code monkeys, realists and idealists’ – Nico King
Even before Nico King graduated from AIE in 2012, he was already part of something bigger and ready to take on the immersive digital world. Starting ‘Chaos Theory Games’, Nico and his two friends, a small independent team, had a single goal in mind: ‘unmistakable innovation’. While studying at AIE, Nico and his team…
Read MoreAIE Campus hours over Christmas 2017
AIE would like to wish everyone a happy Christmas break and a successful start to the New Year in 2018. The campuses will be closed over the Christmas and New Year period, from 5pm Friday 22nd December and will reopen on Monday, 8th January 2018. If you need to contact us over the break,…
Read MoreGraduate Showcase 2018
Students are putting the finishing touches on their work and getting ready for the Graduate Showcase events that are happening soon across AIE campuses in Sydney, Melbourne, Adelaide and Canberra. Representatives from studios across the creative digital industries will be in attendance to check out the next generation of talent. If you’d like to be…
Read MoreWhen games get serious – Other industries using games and VR
What if we used our powers for good, instead of evil? We are in the midst of a VR and AR explosion. Technologies like Oculus Rift, HTC Vive and Samsung Gear VR are revolutionising the way we think, work and play, and market research group Greenlight Insights is predicting the VR industry will be worth…
Read MoreAIE Students work on Sci-Fi Film ‘Blue World Order’
Talented students from the Academy of Interactive Entertainment (AIE) have played a vital part in bringing Aussie-made sci-fi, Blue World Order (BWO) to the big screen for its premiere this month. Blue World order was filmed entirely in Canberra, using desert landscapes and modern concrete architecture to paint a stark vision of a not-so-distant…
Read MoreIce to meet you
Image by Coordinate. With less than a year under their belt as a studio, the developers from Aberrant Realities have been creating a Virtual Reality (VR) experience to help inspire and engage Australia’s ice hockey fans. Aberrant Realities is a team of made up of 7 AIE graduates from the 2016 game art,…
Read More6 Things You Need To Know About Getting into 3D Animation
Aristotle went down in history as a celebrated philosopher known for many wonderful aphorisms, but when it comes to animation, there’s one in particular that stands out: art imitates life. By definition, animation is the process of manipulating static images or models to create the illusion of movement—in other words, bringing art ‘to life’. 3D…
Read MoreAIE Incubator studios awarded $200,000 of development grants
AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel. “These development grants are a critical…
Read MoreFuture Skills Experience
Discover where STEM skills can take you The Academy of Interactive Entertainment (AIE) is inviting year 11 and 12 students to showcase a range of future careers that relate to STEM skills. The majority of the world’s fastest growing occupations require STEM skills and there is an urgent need for a skilled workforce…
Read More5 Tips For Getting Into Game Development
Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited? If you answered yes to one of these questions, there’s a strong chance that your interest in video games is more than just a passing phase. Now more than ever, the…
Read MoreGame Programming Graduate starts work at Big Ant Studios
In one week, Josh Laurence will be heading to Melbourne to start his first job as a junior programmer for Big Ant Studios. This is his story… Having already worked as a web developer an android app developer and trained as a teacher Josh came to AIE because… “I realised that although I…
Read MoreZero to Gamdev
How I went from knowing nothing about making games to selling one. My name is James Wakeham, I’m a game developer from Canberra and I’m finishing up my second year of the AIE two year programming course. I work for AIE alumni game dev studio Cardboard Keep and earlier this year we released a game…
Read MoreMay AIE Online Experience Day
Get ready to kick start your studies in 3D animation, game design or VFX for film with AIE Online You will be welcomed by online staff, teachers and industry guests at the AIE Online Experience Day. This interactive virtual event is set to kick off on Thursday 27th May from 12PM Noon till 5PM AEST.…
Read More‘Data you can touch’, an AIE success story
Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted! -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…
Read MoreAIE Graduates work on Guardians of the Galaxy 2
AIE is GROOT! The sequel to Guardians of the Galaxy, Guardian of the Galazy 2, has been a huge success both here and overseas. This Marvel superhero film is yet another instalment of Marvel films whose visual effects production has been produced in Australia. Guardians of the Galaxy 2 has been dubbed the movie…
Read MoreLooks as good as it sounds
Imagine creating something that is displayed on a big screen, while an orchestra below plays your favorite and the most iconic game music ever created. AIE students recently had that opportunity as they created the motion graphics package featured during the Canberra Youth Orchestra’s performance as part of the Canberra International Music Festival. CANBERRA YOUTH…
Read MoreXbox Academy launched by Microsoft Store and AIE
We’re excited to announce the launch of the Xbox Academy, a videogame-fueled educational establishment that will open its doors for a limited time this April to inspire high school students to expand their creative horizons and achieve more this school holidays. Launching in partnership with the flagship Microsoft Store, Sydney, and Academy of Interactive…
Read MoreWhat’s Black, White & Red if you’re playing to win at PAX East!?
AIE Incubator developers Pine Fire Studios recently had their game Kieru selected to be showcased during the second round of the PAX EAST OMEGATHON in Boston. The Omegathon is a highlight of the Penny Arcade Expo (PAX), where 20 attendees compete to see who is the best at a selection of games. 600 people…
Read MoreAIE Alumni Success with 2016 Feature Film Tilt
Congratulations to AIE Alumni, David Tonkin on the success of his feature film, Tilt Tilt follows the story of Josh (Charlie Ranger) who is an amateur poker player on his dream of turning his online poker hobby into a big fulltime gig. Starring Dave Beamish, Nick Barry and Diana Brumen, the film follows two friends…
Read MoreTake your VFX and Post-Production skills to the next level!
AIE is calling all graduates looking to get into film and visual effects, starting their own post-production studio or wanting to take their animation and visual effects skills to the next level. A brand new post-graduate program is being launched this month to further power graduates into film production opportunities and careers. “We want…
Read MoreNew AIE student game – Alanis and the Great Eastern Wind
Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes Programming: Aythan Maconachie, Elliot Ceramidas and James Stone Design: Connor Shaw and Drew Curran
Read MoreGlobal Game Jam January 2017
Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger! If you…
Read MoreGraduation class of 2016
AIE 2016 graduates celebrate in style on the big screen The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…
Read MoreAIE graduate in final 2 of Luma Pictures intern competition
AIE graduates in final 2 of Luma Pictures intern competition An internship program that takes you to Fiji as part of the selection process – yes please! AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition. There were close to 100 applications for this…
Read MoreBit Bunny Games Release debut title – Stellar Shift
Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death. As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit. …
Read MoreAIE celebrates it’s 20th year
#20yearsofAIE AIE celebrates it’s 20th year in style! When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time. Looking through the archives from when AIE was first…
Read MoreAIE Wins Small Training Provider of the Year – 2016
AIE has been announced as the winner of the Australian Small Training Provider of the Year for 2016 by the Australian Training Awards. After winning the ACT Small Training Provider of the Year in October, AIE was placed in the top three nationally to compete for the Australian Award. On hand to receive the…
Read MoreAIE Dominates PAX
AIE Dominates PAX AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games were…
Read MoreGCAP recap – AIE included in Student Showcase Winners
GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…
Read MoreAIE students and staff score top hits at the Music City Tech Jam
Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…
Read MorePlanting the seed of success
AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…
Read MoreThe Difference between Game Art and Design and Why You Need to Know
SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…
Read MoreGDML Team Releases Minecart Mayhem!
Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…
Read MoreVirtual Reality at AIE – The Virtual Becomes Reality
How Virtual Reality is changing the world as we know it With the rise of Virtual Reality technologies, AIE student have been given access to HTC Vive development kits at each campus around Australia. The exciting news is the type of work coming from our second year students, The Guilty Villagers. They are currently developing…
Read MoreAIE Mobile is a go! But we need a better name…
AIE launched their incredibly exciting and completely kitted out Airstream trailer at the EB Games Expo recently. The Airstream has been completely gutted and fitted with state of the art technology including huge TVs, consoles as well at 10 Microsoft Surface Pro 4s which are running industry standard software. Due to the nature of the…
Read MoreGraduate Start-up Studios secure $150k Funding
The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups. AIE has supported the establishment of Game Plus…
Read MoreAIE Alumni crowned as ‘mascot’ for the Sydney Fringe Festival
AIE Alumni Bravo Child is leading the charge at the Sydney Fringe Festival this year with an alternate reality game installation that is like nothing seen before. The audience will piece the narrative together by collecting pieces of the puzzle before, during and after the event, bleeding beyond the confines of traditional theatre in this…
Read MoreAIE wins ACT Small Training Provider of the Year!
Last night the Academy of Interactive Entertainment (AIE) won the Small Registered Training Organisation (RTO) of the Year at the 2016 ACT Training Awards. AIE Canberra Head of School, Grahame Dickson, accepted the award on behalf of AIE which was presented by David Dawes, Director-General of the Economic Development Directorate. “The award recognises…
Read MoreAIE Flies into Thales
In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener. Air Traffic is expected to double within the next 20 years,…
Read MoreHow is a game born?
We went to the classrooms to find out how team ‘Team Armadillo’ came up with the game idea for their major games project. Their game ‘Baroviet’ is a 3D minimalist puzzle sidescroller where a lost girl must navigate through puzzles by creating tears between the physical world and the realm of spirits and shadows.…
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