AIE News
Alumni
AIE Alumni game, Ascending Inferno, funded by Screen Australia
Oppolyon Studios, which has six AIE Alumni and an AIE Trainer, has been awarded funding from Screen Australia for their upcoming game “Ascending Inferno.” This rage-inducing precision platform game blends voxel and pixel art together to reimagine Dante’s Inferno. In it, you follow the journey of Dani, and the soul of her deceased brother, Vincent.…
Read MoreAIE comes first in games industry employment outcomes!
It’s official! AIE is the educator with the highest graduate employment outcomes in the Australian games industry. Research based on Linkedin company insights showed just how many more AIE graduates are working at games studios than any other educator. In fact, AIE out-performed the next two closest educators combined. AIE’s CEO & Chairman John De…
Read MoreAIE Alumni awarded 2022 ACT Chief Minister’s Pearcey Entrepreneur Award
The award was presented by Senator (retd) Kate Lundy and ACT Chief Minister Andrew Barr. AIE Alumni Adam Zegelin has been awarded the ACT Chief Minister’s Pearcey Entrepreneur Award along with Instaclustr co-founder Ben Bromhead. The award recognises an entrepreneur their career who has demonstrated innovative and pioneering achievement and contribution to technological development in…
Read MoreFrom Spiderman to Godzilla – AIE Alumni brings incredible to the big screen
AIE held a livestream with AIE Alumni Peter Lee, who is currently working as a Tracking and Matchmoving Artist from Luma Pictures. Peter talked about his journey from AIE student to working on Marvel movies! Before coming to AIE, Peter had already completed a Bachelor but he felt that the University structure didn’t help him…
Read MoreMy Journey Into The Visual Effects Industry – Jake Dobbie
Jake always dreamed of filmmaking and creating visual effects for film. It was his love of films like Starship Troopers and Star Wars that inspired Jake to get a camera and start telling his own stories and creating his own worlds. Jake found out about AIE through high school and applied for the animation and…
Read MoreMore than Games: Using VR for the Trade and Automotive Industry
In recent years, Virtual Reality (VR) has been a fantastic platform for game development, but it’s also being widely utilised by a range of industries for reasons other than entertainment. Connor Gibson, Head of Immersive Technologies at Tradiebot Industries fills us in on the emerging VR industry for the trade and automotive industry and how…
Read MoreAre you ready to defend the moon?
Kite Shield Interactive have just launched “Moon Corp. Tower Defence”, a tower defence and company management game. As waves of aliens try to invade, your job is to protect the cities of the moon by building and upgrading turrets. Make sure you keep within budget and protect your vested interest as you battle the dreaded…
Read MoreAIE students break into the advertising industry!
Think you’ve had a tough day? Protect your house against flames and falling trees by taking out Clarity insurance! Watch things go from bad to worse in this entertaining branding and advertising project completed by AIE’s 3D Animation & VFX for Film students.
Read MoreThree top things 3D Artists need to do to succeed in the Games Industry with Brendan Sullivan
Brendan Sullivan, AIE Graduate and 3D Artist at Mojang Studios shares some of his favourite tips for aspiring game-dev aficionados from his own amazing journey and the experiences of his peers.
Read MoreAIE Alumni credited on Space Jam
Congratulations to our very talented AIE Alumni for being credited on Space Jam: A New Legacy.
Read MoreMeet the Game Artist working at Mojang: Brendan Sullivan! part 2
Find out what it’s like working as a 3D Artist for Minecraft developer, Mojang in the second part of this three-part interview from AIE Alumni Brendan Sullivan.
Read MoreMeet the Game Artist working at Mojang: Brendan Sullivan! Part 1
Find out what it’s like working as a 3D Artist for Minecraft developer, Mojang in the first part of this three-part series from AIE Alumni Brendan Sullivan.
Read MorePuzzledorf a game by AIE Alumni Stuart Burfield available via Steam
Congratulations to Stuart Burfield, AIE Alumni on the upcoming release of Puzzledorf! Available via Steam in August! Learn more on Puzzledorf and Stuart’s journey through the AIE Incubator Program.
Read MoreShaman RPG game by AIE Students
Well done to team Shaman! 2nd year major production from 2020. A fantastic 3rd person action RPG inspired by Filipino folklore.
Read MoreMeet the Junior Level Designer – Mitchell Sayer
Inspired by his love of Crash Bandicoot, Mitchell followed his passion for games. Now, with a very impressive portfolio, it’s no wonder that he has landed a role in the industry just days after finishing at AIE.
Read MoreAIE Alumni credited at Loki
One of the best series of 2021!! Congratulations to our AIE Alumni who worked on LOKI. For those who love astounding VFX or Marvel, be sure not to miss this one!
Read MoreGrimm a game heavily inspired by the tales of Brothers Grimm
A group of AIE students known as “Team Grimm” created a Souls-like arena fighter using Unity engine over a 12-week period.
Read MoreArtificial Stupidity: Is AI really smart? Watch this funny animated short by AIE students
From the brilliant minds of our VFX students studying via the online campus, comes Artificial Stupidity. This animated short explores the trials and tribulations of life as a security guard as a droid finds out he locked his keys inside his booth. His battery is running low and must find a way inside. The team…
Read MoreAIE Alumni credited at Peter Rabbit 2: The Runaway
Happy Easter from the AIE family! A perfect time to celebrate the holidays and congratulate all the AIE Alumni who worked on Peter Rabbit 2, the list is long!
Read MoreAdventure through the stunning lands of Nora’s Territory as Alana
Road to Eden is a 3rd person Action-Adventure game. You play as Alana on her journey to rest her brother Torah’s soul at the Well of Springs. Gameplay Features: Platforming, Puzzles, Combat, and cinematics. Adventure through the stunning lands of Nora’s Territory as Alana, a young, prideful, and intelligent guardian of light.
Read MoreAIE at PAX Online 2020
THE EVENT PAX is known as one of the premier Gaming events of the year, showcasing the best soon to be released games and emerging young talent from across the world. AIE has been a constant fixture at these events, and 2020 was no exception.
Read MoreMy Journey Into 3D Animation & VFX for Film – Rachael Stewart
Ever wonder what it’s like to have your name credited on a big blockbuster movie? Rachael Stewart did too before she landed her dream job at major film post-production studios such as MPC and Method Studios.
Read MoreMy journey into Character Design – Kellie Lautier
It is every game artist’s dream to have their game character loved and played by people around the world…including big-name celebrities! For AIE Alumni Kellie Lautier, this dream came true when her name was credited on one of 2020’s most highly anticipated games.
Read MoreAdelaide Game Developers at Avcon
2019 is the second year that AIE Alumni make their mark at the Indie Games Room at AVcon Adelaide. With 2019 wrapping up to be a big year for Adelaide we should see the likes of Last-Minute Entertainment, Tachyon Five, AltArcade and Ontilt Interactive all releasing their games in the 4th quarter.
Read MoreAIE producing some of the best
We are very proud to announce that six AIE graduates and one AIE staff member have won a place on the 30 under 30 lists for ‘The Develop Pacific’ which highlights new members in the industry across the Development, Education and applicable advocacy sectors.
Read More2018 Graduate Showcase Events
AIE Graduates completing their Advanced Diploma and Graduate Diploma programs are showcasing their major projects at Graduate Showcase events at each campus over the next three weeks. We are very proud of this year’s graduating group who have been working hard on these projects to showcase what they have learnt. Games and VFX industry representatives,…
Read MoreMoving for a dream job
AIE Alumni, Erin Halpenny graduated at the Sydney Campus in 2014 with an Advanced Diploma of Game Art and Animation. We caught-up with Erin to discuss her move for a dream job at Playside studios. In the 3 years Erin has been working at PlaySide she has worked on games including Lego Batman, Cars: Lightning…
Read More‘Pixel pushers, code monkeys, realists and idealists’ – Nico King
Even before Nico King graduated from AIE in 2012, he was already part of something bigger and ready to take on the immersive digital world. Starting ‘Chaos Theory Games’, Nico and his two friends, a small independent team, had a single goal in mind: ‘unmistakable innovation’. While studying at AIE, Nico and his team…
Read MoreIce to meet you
Image by Coordinate. With less than a year under their belt as a studio, the developers from Aberrant Realities have been creating a Virtual Reality (VR) experience to help inspire and engage Australia’s ice hockey fans. Aberrant Realities is a team of made up of 7 AIE graduates from the 2016 game art,…
Read MoreZero to Gamdev
How I went from knowing nothing about making games to selling one. My name is James Wakeham, I’m a game developer from Canberra and I’m finishing up my second year of the AIE two year programming course. I work for AIE alumni game dev studio Cardboard Keep and earlier this year we released a game…
Read MoreAIE Alumni Success with 2016 Feature Film Tilt
Congratulations to AIE Alumni, David Tonkin on the success of his feature film, Tilt Tilt follows the story of Josh (Charlie Ranger) who is an amateur poker player on his dream of turning his online poker hobby into a big fulltime gig. Starring Dave Beamish, Nick Barry and Diana Brumen, the film follows two friends…
Read MoreGlobal Game Jam January 2017
Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger! If you…
Read MoreAIE celebrates it’s 20th year
#20yearsofAIE AIE celebrates it’s 20th year in style! When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time. Looking through the archives from when AIE was first…
Read MorePlanting the seed of success
AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…
Read MoreAIE Alumni crowned as ‘mascot’ for the Sydney Fringe Festival
AIE Alumni Bravo Child is leading the charge at the Sydney Fringe Festival this year with an alternate reality game installation that is like nothing seen before. The audience will piece the narrative together by collecting pieces of the puzzle before, during and after the event, bleeding beyond the confines of traditional theatre in this…
Read More48 Hour Space Station Corridor – Breakdown
48HR SPACE STATION CORRIDOR Jake Higgs and kyle Chin Introduction Hello, my name is Jake Higgs and I’m one of the first year game art teachers here at AIE. Together with fellow AIE alumni Kyle Chin we decided to challenge ourselves to develop an environment in 48 hours using the techniques shown in the DDO…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
Read MorePrepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
Read MoreInterview With A Programmer
Programmers are rarely praised or acknowledged; you’ll find them out the back, working away at the code and trying to fix those bugs. The thing is; programmers are the brains of the operation. So, we thought we would take a look at programming life with who better than AIE Alumni, James Gale! AIE caught…
Read MoreGraduate Showcase 2014
The 2014 Graduate Showcase Evening is upon us once again, and as students come to the end of their courses, they are excited to present to you their best pieces of work. Students graduating from the Advanced Diploma of Professional Game Development (Programmers and Artists) and Advanced Diploma of Screen and Media will have a…
Read More