AIE News

2018 Graduate Showcase Events

AIE Graduates completing their Advanced Diploma and Graduate Diploma programs are showcasing their major projects at Graduate Showcase events at each campus over the next three weeks. We are very proud of this year’s graduating group who have been working hard on these projects to showcase what they have learnt. Games and VFX industry representatives,…

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2019 Applications Open | Academy of Interactive Entertainment

Applications Now Open for 2019

AIE is currently accepting students for its range of specialist, practical courses that are starting in February 2019 at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses:

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AIE | Mid-Year Intake | Games | Film

Mid-Year Intake: Fast Track Your Future

Fast-track your future – applications for our July mid-year intake are now open. AIE is currently accepting students for its range of specialist, practical courses that are starting in July at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses: Game Art…

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AIE | Game Design | How To Make A Portfolio For Game Design

Building a Game Design Portfolio for entry into AIE

One of the most common questions we get from people wanting to start our two year Game Design and Production program is; What do I need to put in my Game Design portfolio? The answer is…… there are lots of things you could include. Did you ever have to create something for a woodworking class…

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AIE Alumni | Moving For Work

Moving for a dream job

AIE Alumni, Erin Halpenny graduated at the Sydney Campus in 2014 with an Advanced Diploma of Game Art and Animation. We caught-up with Erin to discuss her move for a dream job at Playside studios. In the 3 years Erin has been working at PlaySide she has worked on games including Lego Batman, Cars: Lightning…

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AIE | Graduates Showcase | Games | Film

Graduates Shine at 2017 Showcase

AIE 2017 Graduate showcases were held in Sydney, Melbourne, Adelaide and Canberra in the first two weeks of December. It was a time for game art, game programming, game design and film visual effects graduates to showcase their final projects and present their portfolios and showreels to members of the creative digital industries. There was…

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AIE Alumni | Game Design | Nico King

‘Pixel pushers, code monkeys, realists and idealists’ – Nico King

Even before Nico King graduated from AIE in 2012, he was already part of something bigger and ready to take on the immersive digital world.   Starting ‘Chaos Theory Games’, Nico and his two friends, a small independent team, had a single goal in mind: ‘unmistakable innovation’. While studying at AIE, Nico and his team…

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AIE | Graduate Showcase | 2018

Graduate Showcase 2018

Students are putting the finishing touches on their work and getting ready for the Graduate Showcase events that are happening soon across AIE campuses in Sydney, Melbourne, Adelaide and Canberra. Representatives from studios across the creative digital industries will be in attendance to check out the next generation of talent. If you’d like to be…

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AIE Graduate | Ice Hockey | Aberrant Realities

Ice to meet you

Image by Coordinate.   With less than a year under their belt as a studio, the developers from Aberrant Realities have been creating a Virtual Reality (VR) experience to help inspire and engage Australia’s ice hockey fans.   Aberrant Realities is a team of made up of 7 AIE graduates from the 2016 game art,…

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AIE Incubator | Development Grants

AIE Incubator studios awarded $200,000 of development grants

AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel.   “These development grants are a critical…

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AIE | STEM | Skills Experience

Future Skills Experience

Discover where STEM skills can take you     The Academy of Interactive Entertainment (AIE) is inviting year 11 and 12 students to showcase a range of future careers that relate to STEM skills. The majority of the world’s fastest growing occupations require STEM skills and there is an urgent need for a skilled workforce…

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AIE | Game Development | Tips

5 Tips For Getting Into Game Development

Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited? If you answered yes to one of these questions, there’s a strong chance that your interest in video games is more than just a passing phase. Now more than ever, the…

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AIE | Game Design | NASA Space Apps Challenge

‘Data you can touch’, an AIE success story

Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted!   -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…

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AIE Event | Xbox Academy

Xbox Academy launched by Microsoft Store and AIE

We’re excited to announce the launch of the Xbox Academy, a videogame-fueled educational establishment that will open its doors for a limited time this April to inspire high school students to expand their creative horizons and achieve more this school holidays.   Launching in partnership with the flagship Microsoft Store, Sydney, and Academy of Interactive…

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AIE | Advance Diploma Work | Alanis

New AIE student game – Alanis and the Great Eastern Wind

Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students   Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes   Programming: Aythan Maconachie, Elliot Ceramidas and James Stone   Design: Connor Shaw and Drew Curran

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AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

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AIE | Graduation 2016

Graduation class of 2016

AIE 2016 graduates celebrate in style on the big screen   The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…

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AIE | Bit Bunny Games

Bit Bunny Games Release debut title – Stellar Shift

Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death.   As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit.  …

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AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

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AIE | PAX 2016

AIE Dominates PAX

AIE Dominates PAX AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games were…

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AIE Students | GCAP Showcase Winners

GCAP recap – AIE included in Student Showcase Winners

GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…

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AIE | Music City Tech Jam

AIE students and staff score top hits at the Music City Tech Jam

Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed   While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…

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AIE | What is Game Design | What is Game Art

The Difference between Game Art and Design and Why You Need to Know

SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…

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AIE Incubator | GDML | Minecart Mayhem

GDML Team Releases Minecart Mayhem!

Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…

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AIE | CASIA | Student Placement

AIE Flies into Thales

In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener.   Air Traffic is expected to double within the next 20 years,…

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AIE | Open Day | Why You Should Go

6 Reasons to Attend Open Day

1. Meet our industry experienced teachers and students by taking a tour! When you study at AIE you learn from teachers who have worked on some of the biggest game and film projects around. Our students are passionate about getting into games and film and love what they do.   2. Hear from some of…

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AIE Students | Zero One Animation

AIE Students at Zero One Animation

Six second year students started on the job placements last week On Wednesday 20th July, our second year Game Art students Kevin Bava, Omar El Samad, Arky Fitzwater, Kelsey-Mae Wallis and Screen students Yasmin Perez and Duncan Bean had the amazing opportunity to begin working with Zero One Animation. During this time, they will be…

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AIE | Free Online Workshop

FREE AIE Online Workshops

The AIE presents another live online workshop next week, Thursday 21st April. Ryan Ware, Lead Screen Art teacher, will be leading the special two part workshop on “Introduction to Renderman.” To register for these workshops, please refer to the end of the article. These AIE Online workshops aim to provide basic to intermediate levels of…

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AIE | Video Games | Indigenous Students

Video game created by indigenous students to promote maths and science education

In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way.   Four teams were mentored by AIE Game…

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AIE | VR | Opaque Media Placements

Opaque Media Group Student Placements

Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…

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AIE | Game Design | Industry Trends 2016

11 Industry Trends for Game Design Students to Watch in 2016

We ask our expert Game Design teachers to predict the future. 2016 is shaping up to be a very exciting year for games with the launch of consumer VR headsets, the maturation of current consoles, the resurgence of the local Australian indie scene, and the ever-diminishing barrier to entry for game development. But what are…

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AIE | Graduate Showcase | Industry

Graduate Showcases connect AIE students with industry

Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to enable students…

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AIE | PAX | 38 AIE Games

38 AIE games shown at PAX Aus

The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni.   A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams.   The AIE Incubator Program, which supports graduates to create their…

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AIE | PS4 Dev-Kits

AIE takes delivery of PlayStation 4 development kits

AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses.   The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry.   “The benefit of students having…

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AIE | Game Design | What Is A Game Designer

What is game design and what does a game designer do?

Game design is the art of crafting experiences, says AIE second-year game design teacher Jennifer Scheurle. We asked her to share her expertise on crafting an experience, and the processes of designing and prototyping a game.   You said that game design is about crafting experiences. But what do you mean by that? As a…

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AIE | Code Camp | Kids Make Their Own Games

Code and Game Camps inspire kids to make their own games

Children aged eight to 15 years old got a taste of what it’s like to design and program for games during the Game and Code Camps held at AIE Adelaide last week. The Game Camp was designed by Karl Cizakowsky and run on the day by Adam Bailey, both game design instructors from AIE’s Adelaide…

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AIE | Wicked Witch Software | Placement

Melbourne students on placement at Wicked Witch

Over the summer holidays, AIE Melbourne organised for numerous students to embark on a two-week placement at Wicked Witch. We caught up with a few of those students to find out more about their experience, how it came about and what advice they would give to students and colleagues trying to break into the industry.…

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AIE | Global Game Jam | 2015

Global Game Jam on this weekend

Global Game Jam (GGJ) 2015 is on this weekend and AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in 488 locations, in over 72 countries and created more than 4000 games. This year’s event is expected to be even bigger!   If…

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