AIE News
6 Reasons to Attend Open Day
1. Meet our industry experienced teachers and students by taking a tour! When you study at AIE you learn from teachers who have worked on some of the biggest game and film projects around. Our students are passionate about getting into games and film and love what they do. 2. Hear from some of…
Read MoreAIE Students at Zero One Animation
Six second year students started on the job placements last week On Wednesday 20th July, our second year Game Art students Kevin Bava, Omar El Samad, Arky Fitzwater, Kelsey-Mae Wallis and Screen students Yasmin Perez and Duncan Bean had the amazing opportunity to begin working with Zero One Animation. During this time, they will be…
Read MoreFREE AIE Online Workshops
The AIE presents another live online workshop next week, Thursday 21st April. Ryan Ware, Lead Screen Art teacher, will be leading the special two part workshop on “Introduction to Renderman.” To register for these workshops, please refer to the end of the article. These AIE Online workshops aim to provide basic to intermediate levels of…
Read MoreVideo game created by indigenous students to promote maths and science education
In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way. Four teams were mentored by AIE Game…
Read MoreOpaque Media Group Student Placements
Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…
Read More48 Hour Space Station Corridor – Breakdown
48HR SPACE STATION CORRIDOR Jake Higgs and kyle Chin Introduction Hello, my name is Jake Higgs and I’m one of the first year game art teachers here at AIE. Together with fellow AIE alumni Kyle Chin we decided to challenge ourselves to develop an environment in 48 hours using the techniques shown in the DDO…
Read MoreTeacher Profile: Mike Cooper
The newest member of AIE Adelaide’s teaching staff, Mike Cooper arrives after years working at some of Australia’s best known games development houses. And, in addition to his time spent working at RAtbag Games and Krome Studios, he also boasts a Ph.D in Physical Oceanography, of all things. Mike’s just started his first…
Read More11 Industry Trends for Game Design Students to Watch in 2016
We ask our expert Game Design teachers to predict the future. 2016 is shaping up to be a very exciting year for games with the launch of consumer VR headsets, the maturation of current consoles, the resurgence of the local Australian indie scene, and the ever-diminishing barrier to entry for game development. But what are…
Read MoreDiscover new techniques in 3D concept art
Our upcoming online workshop on 3D concept art is a great introduction to a new industry technique. Hosted by Sydney art teacher Oliver Cook, the 3D Concept Art in Zbrush workshop sees Oliver concepting creatures and characters in Zbrush. Participants will learn about a new cutting edge technique as they see how 3D is now…
Read MoreTeacher Profile: Dean Finnigan
With a career spanning nearly twenty years working on hit games and movies such as Fable, L.A. Noire and Legend of the Guardians, Dean Finnigan brings a huge amount of experience to AIE. Now a 3D Animation teacher at AIE’s Sydney campus, Dean [pictured above, second from the left, at our recent Graduate Showcase event shares…
Read MoreAIE Holiday Hours
AIE will be taking a short break over the new year period to recharge for 2016. Our campuses will close from Friday, December 18, and re-open on Monday, January 4. We will be checking email regularly during this period, so please get in touch if you need to contact us. Please bear in…
Read MoreGraduate Showcases connect AIE students with industry
Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to enable students…
Read MoreArt and animation students kick off their careers before graduation
AIE would like to congratulate our new art and animation graduates who have already secured themselves jobs in the industry. With graduation ceremonies being held around the country this week, an impressive five Screen and Media students and three Game Art and Animation students, all from the Sydney campus, have lined up employment at some…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
Read MorePrepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
Read MoreAIE takes delivery of PlayStation 4 development kits
AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses. The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry. “The benefit of students having…
Read MoreHow to perfect your 3D animation portfolio
Dragonborn by Anarkhy on Sketchfab Your showreel is the key to getting a job in the industry. We asked AIE Screen teacher Kim Allen to share his expert knowledge on getting the most out of your portfolio… When should students start thinking about their portfolio? Students should be thinking about their portfolio’s from the…
Read MoreTeacher Profile: Dave Scotland
Dave Scotland teaches Game Art and Animation at AIE’s Canberra campus. With over 14 years of CG production knowledge and experience, he’s worked for some of the biggest clients in the entertainment industry including Disney, Warner Bros. Plastic Wax and Liquid Animation. He started out, in production, as a 3D Animator and Technical Director before…
Read MoreWhat is game design and what does a game designer do?
Game design is the art of crafting experiences, says AIE second-year game design teacher Jennifer Scheurle. We asked her to share her expertise on crafting an experience, and the processes of designing and prototyping a game. You said that game design is about crafting experiences. But what do you mean by that? As a…
Read MoreCode and Game Camps inspire kids to make their own games
Children aged eight to 15 years old got a taste of what it’s like to design and program for games during the Game and Code Camps held at AIE Adelaide last week. The Game Camp was designed by Karl Cizakowsky and run on the day by Adam Bailey, both game design instructors from AIE’s Adelaide…
Read MoreAIE’s vision of a new innovation and job creation centre for Canberra
Today AIE submitted a detailed business case for the creation of a new innovation and job creation centre as a key part of the Watson Educational Precinct in partnership with the ACT Government. We are seeking to build our Canberra base into a large scale hub of learning and job creation. AIE’s vision is to…
Read MoreAIE Adelaide Teaching Staff
If there is one thing that all AIE campuses have in common, it is the quality of the incredibility talented and experienced teachers that lead and mentor our students. AIE’s newest campus in Adelaide is certainly no exception to this rule. AIE Adelaide’s fearless leader is none other than, Robin Potanin. Robin has experienced…
Read MoreInterview With A Programmer
Programmers are rarely praised or acknowledged; you’ll find them out the back, working away at the code and trying to fix those bugs. The thing is; programmers are the brains of the operation. So, we thought we would take a look at programming life with who better than AIE Alumni, James Gale! AIE caught…
Read MoreMelbourne students on placement at Wicked Witch
Over the summer holidays, AIE Melbourne organised for numerous students to embark on a two-week placement at Wicked Witch. We caught up with a few of those students to find out more about their experience, how it came about and what advice they would give to students and colleagues trying to break into the industry.…
Read MoreGlobal Game Jam on this weekend
Global Game Jam (GGJ) 2015 is on this weekend and AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in 488 locations, in over 72 countries and created more than 4000 games. This year’s event is expected to be even bigger! If…
Read MoreAIE Incubator students new game: Stormworm
Stormworm – Inspired by the retro game snake, AIE Incubator students decided to revisit a classic game and re-envision it in 3D! Slither around the planets as if you are stuck in a Tron like universe, eat until your hearts content and avoid your tail – easy right? Wrong! The Stormworm team who are working…
Read MoreGraduate Showcase 2014
The 2014 Graduate Showcase Evening is upon us once again, and as students come to the end of their courses, they are excited to present to you their best pieces of work. Students graduating from the Advanced Diploma of Professional Game Development (Programmers and Artists) and Advanced Diploma of Screen and Media will have a…
Read MoreAIE Arcade Cabinet
At the Melbourne campus of AIE staff have put together a custom arcade cabinet as a fun challenge for students to create and play multiplayer games. It even features a specially designed interface to show off the game before you select what to play and jump into a match. The games don’t have to be…
Read MoreAIE Interview: Ready, study…GOnline!
The world is progressing into the digital realm. News can now be viewed online, invitations sent through Facebook, games played via Steam and study can be done from the comfort of one’s own home. Although online study has been around for a while now, it can still be an area where people aren’t sure about…
Read MoreTop 15 Portfolio & Demo Reel Tips
Preparing your demo reel and portfolio is not as simple as it once was. The landscape is more crowded and the creative options are vast. So what can you do to separate your work form the masses and land that job in the industry? Well the most important thing is to realize the presentation of…
Read MoreAIE Incubator Teams @ PAX Prime 2014
AIE Incubator teams have just returned from showing off their games at PAX Prime Seattle. Jessica Jazic, Communication Coordinator in Sydney, captured the teams in action!
Read MoreAIE’s CEO wins Entrepreneur of the Year Award
Congratulations to John De Margheriti, Executive Chairman and CEO of the Academy of Interactive Entertainment Ltd (AIE) for being awarded the 2014 National Benson Entrepreneur of the Year Award at the National iAwards held in Melbourne on the 28th of August 2014 . The Benson Entrepreneur Award is presented annually to an individual who has…
Read MoreInformation Evening – Wednesday 17th September, 2014
Launch your career into games and film by coming along to our Information Evening on Wednesday 17th September from 6pm to 8pm. During the Information Sessions, teachers will be conducting seminars covering the range of courses offered starting in 2015. If you’re serious about pursuing a career in games or film then our Advanced Diploma…
Read MoreIndustry Experience Day Wednesday 1st Oct 2014
Wednesday 1st October 2014, 10am to 3pm. Considering a career in games, 3D or VFX? Industry Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries. Learn about the different pathways to get into the industry, what should be in a portfolio and get creative in practical workshops using…
Read MoreOnline Experience Day – September 6th 2014
If you’re interested in AIE’s online courses then our Online Experience Day is an ideal opportunity to find out more Course overview sessions will be running on the range of online courses in 3D animation, game programming and game design offered by AIE. With classes starting all the time, starting your career as a game…
Read MoreCool Stuff on Campus – Google Cardboard
The staff and teachers at AIE are always keen to check out new technology or cool gadgets. Sometimes it’s to keep up with the latest industry standards. Sometimes it’s just because it’s fun! In the case of Google Cardboard, it’s both. What an odd pairing – while Google is associated with new technology, cardboard is…
Read MoreOpen Day, Sunday 17th August, 2014
Discover the courses designed to get you started in game development, 3D animation and visual effects at the AIE Open Day on Sunday 17th August. Sydney, Melbourne Canberra and Adelaide campuses will be opening their doors to visitors eager to find out about full-time and part-time courses staring in February 2015. The day will include presentations…
Read MoreAn interview with Ben Retter from Dota 2
Recently we caught up with animation graduate Ben Retter who has been keeping busy creating some amazing things for the game Dota 2, and sharing his art knowledge internationally. Please tell us a little bit more about yourself, and what you do. I create items for the game Dota 2 for a living under the…
Read MorePost-incubator teams secure $110,000 development funding
A total of $110,000 is being granted across four teams Sydney, Australia – June 16, 2014 – The Academy of Interactive Entertainment (AIE) is proud to announce that it is funding four projects that have come out of the AIE Incubator Program as part of its Post-Incubator Development Grant. A total of $110,000 is being…
Read MoreAIE Graduates credited on Bioshock Infinite
Congratulations to all the graduates working at 2K Australia in Canberra for their amazing work on Bioshock: Infinite. The game has been critically acclaimed and has sold (at time of writing) more than 3.7 million copies. Many people are unaware of the ongoing role that 2K Australia have had in all three Bioshock games. As…
Read More