AIE News
Industry
‘Pixel pushers, code monkeys, realists and idealists’ – Nico King
Even before Nico King graduated from AIE in 2012, he was already part of something bigger and ready to take on the immersive digital world. Starting ‘Chaos Theory Games’, Nico and his two friends, a small independent team, had a single goal in mind: ‘unmistakable innovation’. While studying at AIE, Nico and his team…
Read MoreGraduate Showcase 2018
Students are putting the finishing touches on their work and getting ready for the Graduate Showcase events that are happening soon across AIE campuses in Sydney, Melbourne, Adelaide and Canberra. Representatives from studios across the creative digital industries will be in attendance to check out the next generation of talent. If you’d like to be…
Read More6 Things You Need To Know About Getting into 3D Animation
Aristotle went down in history as a celebrated philosopher known for many wonderful aphorisms, but when it comes to animation, there’s one in particular that stands out: art imitates life. By definition, animation is the process of manipulating static images or models to create the illusion of movement—in other words, bringing art ‘to life’. 3D…
Read MoreAIE Incubator studios awarded $200,000 of development grants
AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel. “These development grants are a critical…
Read More‘Data you can touch’, an AIE success story
Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted! -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…
Read MoreGlobal Game Jam January 2017
Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger! If you…
Read MoreAIE graduate in final 2 of Luma Pictures intern competition
AIE graduates in final 2 of Luma Pictures intern competition An internship program that takes you to Fiji as part of the selection process – yes please! AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition. There were close to 100 applications for this…
Read MoreBit Bunny Games Release debut title – Stellar Shift
Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death. As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit. …
Read MoreAIE celebrates it’s 20th year
#20yearsofAIE AIE celebrates it’s 20th year in style! When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time. Looking through the archives from when AIE was first…
Read MoreAIE Wins Small Training Provider of the Year – 2016
AIE has been announced as the winner of the Australian Small Training Provider of the Year for 2016 by the Australian Training Awards. After winning the ACT Small Training Provider of the Year in October, AIE was placed in the top three nationally to compete for the Australian Award. On hand to receive the…
Read MoreAIE students and staff score top hits at the Music City Tech Jam
Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…
Read MoreGDML Team Releases Minecart Mayhem!
Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…
Read MoreGraduate Start-up Studios secure $150k Funding
The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups. AIE has supported the establishment of Game Plus…
Read MoreAIE wins ACT Small Training Provider of the Year!
Last night the Academy of Interactive Entertainment (AIE) won the Small Registered Training Organisation (RTO) of the Year at the 2016 ACT Training Awards. AIE Canberra Head of School, Grahame Dickson, accepted the award on behalf of AIE which was presented by David Dawes, Director-General of the Economic Development Directorate. “The award recognises…
Read MoreAIE Flies into Thales
In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener. Air Traffic is expected to double within the next 20 years,…
Read MoreHow is a game born?
We went to the classrooms to find out how team ‘Team Armadillo’ came up with the game idea for their major games project. Their game ‘Baroviet’ is a 3D minimalist puzzle sidescroller where a lost girl must navigate through puzzles by creating tears between the physical world and the realm of spirits and shadows.…
Read MoreVideo game created by indigenous students to promote maths and science education
In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way. Four teams were mentored by AIE Game…
Read MoreOpaque Media Group Student Placements
Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…
Read MoreTeacher Profile: Mike Cooper
The newest member of AIE Adelaide’s teaching staff, Mike Cooper arrives after years working at some of Australia’s best known games development houses. And, in addition to his time spent working at RAtbag Games and Krome Studios, he also boasts a Ph.D in Physical Oceanography, of all things. Mike’s just started his first…
Read MoreDiscover new techniques in 3D concept art
Our upcoming online workshop on 3D concept art is a great introduction to a new industry technique. Hosted by Sydney art teacher Oliver Cook, the 3D Concept Art in Zbrush workshop sees Oliver concepting creatures and characters in Zbrush. Participants will learn about a new cutting edge technique as they see how 3D…
Read MoreTeacher Profile: Dean Finnigan
With a career spanning nearly twenty years working on hit games and movies such as Fable, L.A. Noire and Legend of the Guardians, Dean Finnigan brings a huge amount of experience to AIE. Now a 3D Animation teacher at AIE’s Sydney campus, Dean [pictured above, second from the left, at our recent Graduate Showcase event]…
Read MoreGraduate Showcases connect AIE students with industry
Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
Read MorePrepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
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