AIE News
Industry
6 Things You Need To Know About Getting into 3D Animation
Aristotle went down in history as a celebrated philosopher known for many wonderful aphorisms, but when it comes to animation, there’s one in particular that stands out: art imitates life. By definition, animation is the process of manipulating static images or models to create the illusion of movement—in other words, bringing art ‘to life’. 3D…
Read MoreAIE Incubator studios awarded $200,000 of development grants
AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel. “These development grants are a critical…
Read More‘Data you can touch’, an AIE success story
Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted! -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…
Read MoreGlobal Game Jam January 2017
Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger! If you…
Read MoreAIE graduate in final 2 of Luma Pictures intern competition
AIE graduates in final 2 of Luma Pictures intern competition An internship program that takes you to Fiji as part of the selection process – yes please! AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition. There were close to 100 applications for this…
Read MoreBit Bunny Games Release debut title – Stellar Shift
Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death. As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit. …
Read MoreAIE celebrates it’s 20th year
#20yearsofAIE AIE celebrates it’s 20th year in style! When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time. Looking through the archives from when AIE was first…
Read MoreAIE Wins Small Training Provider of the Year – 2016
AIE has been announced as the winner of the Australian Small Training Provider of the Year for 2016 by the Australian Training Awards. After winning the ACT Small Training Provider of the Year in October, AIE was placed in the top three nationally to compete for the Australian Award. On hand to receive the…
Read MoreAIE students and staff score top hits at the Music City Tech Jam
Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…
Read MoreGDML Team Releases Minecart Mayhem!
Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…
Read MoreGraduate Start-up Studios secure $150k Funding
The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups. AIE has supported the establishment of Game Plus…
Read MoreAIE wins ACT Small Training Provider of the Year!
Last night the Academy of Interactive Entertainment (AIE) won the Small Registered Training Organisation (RTO) of the Year at the 2016 ACT Training Awards. AIE Canberra Head of School, Grahame Dickson, accepted the award on behalf of AIE which was presented by David Dawes, Director-General of the Economic Development Directorate. “The award recognises…
Read MoreAIE Flies into Thales
In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener. Air Traffic is expected to double within the next 20 years,…
Read MoreHow is a game born?
We went to the classrooms to find out how team ‘Team Armadillo’ came up with the game idea for their major games project. Their game ‘Baroviet’ is a 3D minimalist puzzle sidescroller where a lost girl must navigate through puzzles by creating tears between the physical world and the realm of spirits and shadows.…
Read MoreVideo game created by indigenous students to promote maths and science education
In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way. Four teams were mentored by AIE Game…
Read MoreOpaque Media Group Student Placements
Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…
Read MoreTeacher Profile: Mike Cooper
The newest member of AIE Adelaide’s teaching staff, Mike Cooper arrives after years working at some of Australia’s best known games development houses. And, in addition to his time spent working at RAtbag Games and Krome Studios, he also boasts a Ph.D in Physical Oceanography, of all things. Mike’s just started his first…
Read MoreDiscover new techniques in 3D concept art
Our upcoming online workshop on 3D concept art is a great introduction to a new industry technique. Hosted by Sydney art teacher Oliver Cook, the 3D Concept Art in Zbrush workshop sees Oliver concepting creatures and characters in Zbrush. Participants will learn about a new cutting edge technique as they see how 3D is now…
Read MoreTeacher Profile: Dean Finnigan
With a career spanning nearly twenty years working on hit games and movies such as Fable, L.A. Noire and Legend of the Guardians, Dean Finnigan brings a huge amount of experience to AIE. Now a 3D Animation teacher at AIE’s Sydney campus, Dean [pictured above, second from the left, at our recent Graduate Showcase event shares…
Read MoreGraduate Showcases connect AIE students with industry
Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to enable students…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
Read MorePrepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
Read MoreAIE takes delivery of PlayStation 4 development kits
AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses. The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry. “The benefit of students having…
Read MoreCode and Game Camps inspire kids to make their own games
Children aged eight to 15 years old got a taste of what it’s like to design and program for games during the Game and Code Camps held at AIE Adelaide last week. The Game Camp was designed by Karl Cizakowsky and run on the day by Adam Bailey, both game design instructors from AIE’s Adelaide…
Read MoreAIE’s vision of a new innovation and job creation centre for Canberra
Today AIE submitted a detailed business case for the creation of a new innovation and job creation centre as a key part of the Watson Educational Precinct in partnership with the ACT Government. We are seeking to build our Canberra base into a large scale hub of learning and job creation. AIE’s vision is to…
Read MoreMelbourne students on placement at Wicked Witch
Over the summer holidays, AIE Melbourne organised for numerous students to embark on a two-week placement at Wicked Witch. We caught up with a few of those students to find out more about their experience, how it came about and what advice they would give to students and colleagues trying to break into the industry.…
Read MoreGlobal Game Jam on this weekend
Global Game Jam (GGJ) 2015 is on this weekend and AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in 488 locations, in over 72 countries and created more than 4000 games. This year’s event is expected to be even bigger! If…
Read MoreTop 15 Portfolio & Demo Reel Tips
Preparing your demo reel and portfolio is not as simple as it once was. The landscape is more crowded and the creative options are vast. So what can you do to separate your work form the masses and land that job in the industry? Well the most important thing is to realize the presentation of…
Read MoreAIE’s CEO wins Entrepreneur of the Year Award
Congratulations to John De Margheriti, Executive Chairman and CEO of the Academy of Interactive Entertainment Ltd (AIE) for being awarded the 2014 National Benson Entrepreneur of the Year Award at the National iAwards held in Melbourne on the 28th of August 2014 . The Benson Entrepreneur Award is presented annually to an individual who has…
Read MoreIndustry Experience Day Wednesday 1st Oct 2014
Wednesday 1st October 2014, 10am to 3pm. Considering a career in games, 3D or VFX? Industry Experience Days are a great opportunity to learn about the local and international game development, 3D animation and visual effects industries. Learn about the different pathways to get into the industry, what should be in a portfolio and get creative in practical workshops using…
Read MoreCool Stuff on Campus – Google Cardboard
The staff and teachers at AIE are always keen to check out new technology or cool gadgets. Sometimes it’s to keep up with the latest industry standards. Sometimes it’s just because it’s fun! In the case of Google Cardboard, it’s both. What an odd pairing – while Google is associated with new technology, cardboard is…
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