AIE News

2019 Applications Open | Academy of Interactive Entertainment

Applications Now Open for 2019

AIE is currently accepting students for its range of specialist, practical courses that are starting in February 2019 at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses:

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AIE | Mid-Year Intake | Games | Film

Mid-Year Intake: Fast Track Your Future

Fast-track your future – applications for our July mid-year intake are now open. AIE is currently accepting students for its range of specialist, practical courses that are starting in July at all campuses. This is a great opportunity to kick-start your career in games and film. Applications are open for the following courses: Game Art…

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AIE Alumni | Moving For Work

Moving for a dream job

AIE Alumni, Erin Halpenny graduated at the Sydney Campus in 2014 with an Advanced Diploma of Game Art and Animation. We caught-up with Erin to discuss her move for a dream job at Playside studios. In the 3 years Erin has been working at PlaySide she has worked on games including Lego Batman, Cars: Lightning…

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AIE | Graduates Showcase | Games | Film

Graduates Shine at 2017 Showcase

AIE 2017 Graduate showcases were held in Sydney, Melbourne, Adelaide and Canberra in the first two weeks of December. It was a time for game art, game programming, game design and film visual effects graduates to showcase their final projects and present their portfolios and showreels to members of the creative digital industries. There was…

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AIE | Graduate Showcase | 2018

Graduate Showcase 2018

Students are putting the finishing touches on their work and getting ready for the Graduate Showcase events that are happening soon across AIE campuses in Sydney, Melbourne, Adelaide and Canberra. Representatives from studios across the creative digital industries will be in attendance to check out the next generation of talent. If you’d like to be…

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AIE Graduate | Ice Hockey | Aberrant Realities

Ice to meet you

Image by Coordinate.   With less than a year under their belt as a studio, the developers from Aberrant Realities have been creating a Virtual Reality (VR) experience to help inspire and engage Australia’s ice hockey fans.   Aberrant Realities is a team of made up of 7 AIE graduates from the 2016 game art,…

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AIE | 3D Animation | Things You Need To Know

6 Things You Need To Know About Getting into 3D Animation

Aristotle went down in history as a celebrated philosopher known for many wonderful aphorisms, but when it comes to animation, there’s one in particular that stands out: art imitates life. By definition, animation is the process of manipulating static images or models to create the illusion of movement—in other words, bringing art ‘to life’. 3D…

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AIE Incubator | Development Grants

AIE Incubator studios awarded $200,000 of development grants

AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel.   “These development grants are a critical…

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AIE | STEM | Skills Experience

Future Skills Experience

Discover where STEM skills can take you     The Academy of Interactive Entertainment (AIE) is inviting year 11 and 12 students to showcase a range of future careers that relate to STEM skills. The majority of the world’s fastest growing occupations require STEM skills and there is an urgent need for a skilled workforce…

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AIE | Game Development | Tips

5 Tips For Getting Into Game Development

Do you get excited when you overhear someone discussing Minecraft on public transport? Does thinking about game-play mechanics or artificial intelligence get you excited? If you answered yes to one of these questions, there’s a strong chance that your interest in video games is more than just a passing phase. Now more than ever, the…

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AIE | Advance Diploma Work | Alanis

New AIE student game – Alanis and the Great Eastern Wind

Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students   Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes   Programming: Aythan Maconachie, Elliot Ceramidas and James Stone   Design: Connor Shaw and Drew Curran

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AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

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AIE | Graduation 2016

Graduation class of 2016

AIE 2016 graduates celebrate in style on the big screen   The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…

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AIE | Bit Bunny Games

Bit Bunny Games Release debut title – Stellar Shift

Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death.   As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit.  …

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AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

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AIE | PAX 2016

AIE Dominates PAX

AIE Dominates PAX AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games were…

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AIE Students | GCAP Showcase Winners

GCAP recap – AIE included in Student Showcase Winners

GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…

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AIE | Music City Tech Jam

AIE students and staff score top hits at the Music City Tech Jam

Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed   While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…

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AIE | What is Game Design | What is Game Art

The Difference between Game Art and Design and Why You Need to Know

SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…

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AIE Incubator | GDML | Minecart Mayhem

GDML Team Releases Minecart Mayhem!

Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…

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AIE | CASIA | Student Placement

AIE Flies into Thales

In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener.   Air Traffic is expected to double within the next 20 years,…

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AIE | Open Day | Why You Should Go

6 Reasons to Attend Open Day

1. Meet our industry experienced teachers and students by taking a tour! When you study at AIE you learn from teachers who have worked on some of the biggest game and film projects around. Our students are passionate about getting into games and film and love what they do.   2. Hear from some of…

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AIE Students | Zero One Animation

AIE Students at Zero One Animation

Six second year students started on the job placements last week On Wednesday 20th July, our second year Game Art students Kevin Bava, Omar El Samad, Arky Fitzwater, Kelsey-Mae Wallis and Screen students Yasmin Perez and Duncan Bean had the amazing opportunity to begin working with Zero One Animation. During this time, they will be…

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AIE | Free Online Workshop

FREE AIE Online Workshops

The AIE presents another live online workshop next week, Thursday 21st April. Ryan Ware, Lead Screen Art teacher, will be leading the special two part workshop on “Introduction to Renderman.” To register for these workshops, please refer to the end of the article. These AIE Online workshops aim to provide basic to intermediate levels of…

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AIE | Video Games | Indigenous Students

Video game created by indigenous students to promote maths and science education

In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way.   Four teams were mentored by AIE Game…

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AIE | VR | Opaque Media Placements

Opaque Media Group Student Placements

Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…

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AIE Game Art | 48 Hour Challenge | Maya | Autodesk

48 Hour Space Station Corridor – Breakdown

48HR SPACE STATION CORRIDOR Jake Higgs and kyle Chin Introduction Hello, my name is Jake Higgs and I’m one of the first year game art teachers here at AIE. Together with fellow AIE alumni Kyle Chin we decided to challenge ourselves to develop an environment in 48 hours using the techniques shown in the DDO…

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AIE | Game Art | Techniques | 3D Concept Art

Discover new techniques in 3D concept art

Our upcoming online workshop on 3D concept art is a great introduction to a new industry technique. Hosted by Sydney art teacher Oliver Cook, the 3D Concept Art in Zbrush workshop sees Oliver concepting creatures and characters in Zbrush. Participants will learn about a new cutting edge technique as they see how 3D is now…

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AIE Teacher | Dean Finnigan

Teacher Profile: Dean Finnigan

With a career spanning nearly twenty years working on hit games and movies such as Fable, L.A. Noire and Legend of the Guardians, Dean Finnigan brings a huge amount of experience to AIE. Now a 3D Animation teacher at AIE’s Sydney campus, Dean [pictured above, second from the left, at our recent Graduate Showcase event shares…

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AIE | Graduate Showcase | Industry

Graduate Showcases connect AIE students with industry

Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to enable students…

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AIE | Game Art | Film | Games and Film Careers

Art and animation students kick off their careers before graduation

AIE would like to congratulate our new art and animation graduates who have already secured themselves jobs in the industry. With graduation ceremonies being held around the country this week, an impressive five Screen and Media students and three Game Art and Animation students, all from the Sydney campus, have lined up employment at some…

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AIE | PAX | 38 AIE Games

38 AIE games shown at PAX Aus

The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni.   A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams.   The AIE Incubator Program, which supports graduates to create their…

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AIE | PS4 Dev-Kits

AIE takes delivery of PlayStation 4 development kits

AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses.   The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry.   “The benefit of students having…

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AIE | 3D Animation | How to Make a Portfolio

How to perfect your 3D animation portfolio

Dragonborn by Anarkhy on Sketchfab Your showreel is the key to getting a job in the industry. We asked AIE Screen teacher Kim Allen to share his expert knowledge on getting the most out of your portfolio…   When should students start thinking about their portfolio? Students should be thinking about their portfolio’s from the…

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AIE | Global Game Jam | 2015

Global Game Jam on this weekend

Global Game Jam (GGJ) 2015 is on this weekend and AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in 488 locations, in over 72 countries and created more than 4000 games. This year’s event is expected to be even bigger!   If…

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AIE | Graduate Showcase | 2014

Graduate Showcase 2014

The 2014 Graduate Showcase Evening is upon us once again, and as students come to the end of their courses, they are excited to present to you their best pieces of work. Students graduating from the Advanced Diploma of Professional Game Development (Programmers and Artists) and Advanced Diploma of Screen and Media will have a…

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AIE | Arcade Cabinet

AIE Arcade Cabinet

At the Melbourne campus of AIE staff have put together a custom arcade cabinet as a fun challenge for students to create and play multiplayer games. It even features a specially designed interface to show off the game before you select what to play and jump into a match. The games don’t have to be…

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AIE | Portfolio & Demo Reel Tips | Dave Scotland

Top 15 Portfolio & Demo Reel Tips

Preparing your demo reel and portfolio is not as simple as it once was. The landscape is more crowded and the creative options are vast. So what can you do to separate your work form the masses and land that job in the industry? Well the most important thing is to realize the presentation of…

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AIE | Incubator | PAX Prime

AIE Incubator Teams @ PAX Prime 2014

AIE Incubator teams have just returned from showing off their games at PAX Prime Seattle. Jessica Jazic, Communication Coordinator in Sydney, captured the teams in action!

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AIE | Information Evening

Information Evening – Wednesday 17th September, 2014

Launch your career into games and film by coming along to our Information Evening on Wednesday 17th September from 6pm to 8pm. During the Information Sessions, teachers will be conducting seminars covering the range of courses offered starting in 2015. If you’re serious about pursuing a career in games or film then our Advanced Diploma…

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