AIE News
Incubator
AIE students showcase their Games at PAX Australia!
Hey there gaming enthusiasts! Let’s talk about the rockstars from the Academy of Interactive Entertainment (AIE) who totally owned PAX Australia. This epic gaming event is where AIE students got to flaunt their gaming genius. These young guns brought some serious pixel power to PAX.
Read MoreMore than Games: Using VR for the Trade and Automotive Industry
In recent years, Virtual Reality (VR) has been a fantastic platform for game development, but it’s also being widely utilised by a range of industries for reasons other than entertainment. Connor Gibson, Head of Immersive Technologies at Tradiebot Industries fills us in on the emerging VR industry for the trade and automotive industry and how…
Read MoreAre you ready to defend the moon?
Kite Shield Interactive have just launched “Moon Corp. Tower Defence”, a tower defence and company management game. As waves of aliens try to invade, your job is to protect the cities of the moon by building and upgrading turrets. Make sure you keep within budget and protect your vested interest as you battle the dreaded…
Read MorePuzzledorf a game by AIE Alumni Stuart Burfield available via Steam
Congratulations to Stuart Burfield, AIE Alumni on the upcoming release of Puzzledorf! Available via Steam in August! Learn more on Puzzledorf and Stuart’s journey through the AIE Incubator Program.
Read MoreFirst Round of Applications Open for 2021 AIE Incubator Grant Funds
The first round of funding applications for 2021 is now open for teams that completed the Graduate Diploma in 2020. Earlier this year the AIE announced its pledge to support the development and commercialisation of games and other interactive digital content for participants in the Incubator Program.
Read MoreAIE pledges $1 million of grants for games
The Academy of Interactive Entertainment (AIE) is announcing the creation of the AIE Incubator Grants Fund which will award up to $1 million over the next 10 years for game development projects.
Read MoreCasey Thomas speaking at Online Experience Day
AIE is proud to have Casey Thomas, CEO of Dark Shadow Studios and AIE Alumni, speaking at our upcoming Online Experience Day on Saturday 23rd November. Dark Shadows Studios was created through the Graduate Diploma program at the Academy of Interactive Entertainment.
Read MoreAIE producing some of the best
We are very proud to announce that six AIE graduates and one AIE staff member have won a place on the 30 under 30 lists for ‘The Develop Pacific’ which highlights new members in the industry across the Development, Education and applicable advocacy sectors.
Read MoreAIE Incubator studios awarded $200,000 of development grants
AIE has awarded development grants to thirteen start-up studios, comprising of eleven games and two film projects, as part of the AIE Incubator Grants program. The grants to successful studios amounted to a total of $200,000 after a competitive application process that included advice from an independent industry panel. “These development grants are a critical…
Read MoreWhat’s Black, White & Red if you’re playing to win at PAX East!?
AIE Incubator developers Pine Fire Studios recently had their game Kieru selected to be showcased during the second round of the PAX EAST OMEGATHON in Boston. The Omegathon is a highlight of the Penny Arcade Expo (PAX), where 20 attendees compete to see who is the best at a selection of games. 600 people…
Read MoreBit Bunny Games Release debut title – Stellar Shift
Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death. As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit. …
Read MoreAIE celebrates it’s 20th year
#20yearsofAIE AIE celebrates it’s 20th year in style! When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time. Looking through the archives from when AIE was first…
Read MoreAIE Dominates PAX
AIE Dominates PAX AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games were…
Read MoreGDML Team Releases Minecart Mayhem!
Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…
Read MoreGraduate Start-up Studios secure $150k Funding
The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups. AIE has supported the establishment of Game Plus…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
Read MorePrepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
Read MoreAIE takes delivery of PlayStation 4 development kits
AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses. The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry. “The benefit of students having…
Read MoreAIE Incubator students new game: Stormworm
Stormworm – Inspired by the retro game snake, AIE Incubator students decided to revisit a classic game and re-envision it in 3D! Slither around the planets as if you are stuck in a Tron like universe, eat until your hearts content and avoid your tail – easy right? Wrong! The Stormworm team who are working…
Read MoreAIE Arcade Cabinet
At the Melbourne campus of AIE staff have put together a custom arcade cabinet as a fun challenge for students to create and play multiplayer games. It even features a specially designed interface to show off the game before you select what to play and jump into a match. The games don’t have to be…
Read MoreTop 15 Portfolio & Demo Reel Tips
Preparing your demo reel and portfolio is not as simple as it once was. The landscape is more crowded and the creative options are vast. So what can you do to separate your work form the masses and land that job in the industry? Well the most important thing is to realize the presentation of…
Read MoreAIE Incubator Teams @ PAX Prime 2014
AIE Incubator teams have just returned from showing off their games at PAX Prime Seattle. Jessica Jazic, Communication Coordinator in Sydney, captured the teams in action!
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