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Junior Programmer: AIE with Sian Sallway Feature Image | AIE Livestream

Junior Programmer: AIE with Sian Sallway

Join the AIE team as we speak with AIE alumni Sian Sallway!

Sian works full-time as a junior programmer for Uppercut Games. In this livestream we will be speaking with Sian and deep diving into her journey from student to full time game developer and life at Uppercut.

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3D Artist: AIE with William Minter Feature Image | AIE Livestream

3D Artist: AIE with William Minter

Join the AIE team as we chat with fellow alumni William Minter who is currently a 3D artist at Upsurge Studios.

William is passionate about 3D modelling, and has worked on a wide range of projects. From a music video featuring Post Malone all the way to military simulations.

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VET in Schools: AIE with Heidi Borge Feature Image | AIE Workshop

VET in Schools: AIE with Heidi Borge

Heidi Borge is a current AIE career course student and Certificate III trainer. Heidi has published various games whilst studying to which many have already gained impressive popularity!

In this livestream, Heidi will be detailing information on the upcoming certificate III in Information Technology (Game Development Foundations).

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VET in Schools: AIE with Paul Fogarty Feature Image | AIE Workshop

VET in Schools: AIE with Paul Fogarty

Join AIE as we chat to our 3D Animation Foundation teacher, Paul Fogarty.

Paul joined AIE in March 2021. He has a wide experience of working in registered training organisations working with high school students to post graduate level. He likes to dabble in all aspects of the media industry, including game art and design, as well as podcasting and film making.

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Game Designer & Product Manager: AIE with Tessa Touchette Feature Image | AIE Workshop

Game Designer & Product Manager: AIE with Tessa Touchette

Join AIE as we chat to Tessa Touchette, a Game Designer and Product Manager with Mighty Kingdom. I graduated from AIE’s 2 year Game Design Diploma of Screen and Media in 2019 and entered the industry through Mighty Kingdom’s Graduate program in 2020. My favourite part of design is thinking of how to provide unique and creative experiences for different target audiences.

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Game Designer: AIE with Rebekah Little Feature Image | AIE Workshop

Game Designer: AIE with Rebekah Little

Join the AIE team as we speak with special guest Rebekah Little.Rebekah is a Game Designer at Mighty Kingdom, Australia’s largest game development studio, and a Women in Games Ambassador with a passion for environmental narrative design and serious games.

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Meet the Games Teams: Splatacle & The Pound Feature Image | AIE Workshop

Meet the Games Teams: Splatacle & The Pound

Join the AIE team as we catch up with two student teams from AIE’s 2nd year major production! Designers, Programmers and Artists work together over 15 weeks to create their vertical slice of a video game, come play along!

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Meet the Expert Character Artist: Cezar Brandao Feature Image | AIE Workshop

Meet the Expert Character Artist: Cezar Brandao

Born in Sao Paulo Brazil and having both parents involved within the art world, Cezar was exposed from a very young age to the concepts of creation. His love for art lead him to study Design and Animation at Anhembi Morumbi University in Sao Paulo, where he graduated with honors and then headed for Los Angeles to further his studies at Gnomon.

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Meet the Indie Devs: Mini Mammoth Games Festure Image | AIE Workshop

Meet the Indie Devs: Mini Mammoth Games

Meet the indie developers! Join the AIE team as we catch up with Edee Korhonen-Bannister and Camryn Schriever, graduates of the Advanced Diploma of Game Development & Graduate Diploma of Management (Learning), and co-founders of Mini Mammoth Games!!

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Meet the Project Lead: Darcy Smith Feature Image | AIE Workshop

Meet the Project Lead: Darcy Smith

Darcy Smith, game design expert and AIE alumni speaks to us about his success managing major game projects, along with his journey transitioning to freelance games development.

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Meet the Team: Me Myself & Die Feature Image | AIE Workshop

Meet the Team: Me Myself & Die

Jason Marsh (Design) and Martin Widdowson (Art), recent Advanced Diploma graduates, will be joining us as we explore their journey to create their puzzle game: Me, Myself & Die.

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Meet the Designer: Megan Palph Feature Image | AIE Workshop

Meet the Designer: Megan Ralph

Megan Ralph, AIE alumni/former teacher and Lead Level Designer at Mediatonic Games talks to us about the success of Fall Guys and also some of the other major AAA titles she had worked on!

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