AI & Technology – What it means for the Games Industry?

Presenter Profile

AIE Livestream | AI & Technology - What it means for the Games Industry? | Profile Image

Tony Oakden

Game Programmer

Tony became interested in computer programming and games as a hobby in the early 1980’s but that soon became an obsession and a career. His first game, Quest, was published in 1988 for the Acorn range of home computers and he has been involved in game development ever since. He has worked on developing games for many different platforms and budgets ranging from one-man indie titles for Android through to large AAA team-based projects. His best-known credits are, producer on the PC version of Bioshock (2007), producer for Fallout Tactics (2001), programmer on the PlayStation version of Driver 1(1999).
 
Tony stays abreast of modern trends and uses a variety of tools and middleware for his work including Unity and Unreal. He is interested in all aspects of virtual world and game development, but he is most interested in the procedural generation of large complex worlds and AI ecosystems and more recently deep learning algorithms and their application to computer games.
 
He currently teaches programming to first year degree students for the AIE Institute and is based in Canberra. Through teaching he hopes to pass his knowledge and enthusiasm onto the next generation of game developers so that they will get as much pleasure from the industry as he has.
AIE Livestream | AI & Technology - What it means for the Games Industry? | Profile Image 2

Christiaan Gerritsen

Game Artist & Animator

Christiaan is a multidisciplinary award-winning artist and art director, originally from Perth. He has worked as a technical creative across console and mobile games, virtual reality, aerospace, military simulation, architecture and crypto-games. He prefers to work on real time environment art, worldbuilding, art direction and table-top roleplaying games.
 
In 2020 he completed a Master of Design at Weta Workshop’s School at Massey University (his second Master’s degree). Recently he worked as a contract Technical Artist on military learning and training simulations, and before that he was the Art Director for Gods Unchained. He currently works at AIE teaching second year Advanced Diploma and has been dabbling in GenAI art since 2021.

Livestream Description

Join the AIE team for our upcoming livestream event, AI & Technology: What it Means for the Games Industry? This exciting session will showcase the expertise of Christiaan and Tony, two AIE trainers with decades of industry experience, as they explore the transformative impact of AI and technology on game development.

Livestream Details

Date Thursday, December 5th, 2024
Start Time 6:30 pm AEDT

Register Here

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