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Study Game Design in High School
Join the AIE team for a conversation with game designer Marcus Wheatley. A graduate of AIE in 2018, Marcus possesses extensive experience in the design, development, and education of all aspects of game creation.
Tune in as Marcus and the team provide an in-depth exploration of the Certificate III in Game Design Fundamentals. We will discuss the essential knowledge required for the course, the skills you will acquire, and what the learning experience entails, including examples of student projects.
Read MoreBlood Reaver’s Rise: Hell Byte Studios’ Journey from AIE to Industry
Join the AIE team as we speak with Hell Byte Studios founders Euan Wynne-Jone and Jackson Hole.
Fueled by a lifelong passion for heavy metal, dark fantasy and the occult, Hell Byte Studios is now developing their inaugural title ‘Blood Reaver’ a Dark-Fantasy Round-based First-person shooter!
Read MoreThe Business of Games: From Idea to Indie Studio
Join the AIE team for our livestream event as we delve into the exciting world of Games Business learning, hosted by Chad Habel, Games Business Trainer. We’ll be exploring the value of Games Business education and how it can empower creators and entrepreneurs in the gaming world.
We will be speaking with special guests, Irini Melas from Lumelli Games, creators of Foodimina, and Aiden Gyory from Catalyst Games, known for Dungeon and Dining Tables, as they share their unique insights and experiences.
Read MoreWhat does a Graduate Software Developer do? Hear from AIE Alumni working in Virtual and Mixed Reality Simulation
Join the AIE team as we speak with alumni Byron Boskell and hear about his journey from education to career! Discover insights on programming, VR, AI, and the impact of games education in enhancing remote health-care training and beyond!
Read MoreWhat does a Product Manager do? Hear from AIE Alumni working in Game Development
Join us for an exciting Livestream featuring Oscar, a Product Manager at Mighty Kingdom!
Oscar brings a wealth of expertise, having pitched and developed games for renowned brands and companies such as Apple, Google, and Miraculous.
What does a Technical Artist do? Hear from AIE Alumni working in Animation and Games
Delve into the dynamic world of game artistry with our special guests, Xanthe Sheppard, Pipeline Technical Director at Plastic Wax (VFX and Animation) and Samuel Elmohamed, Technical Artist at Zebrar!
Join us for an engaging livestream session where we dive into insights of their AIE experience, inspiration behind their leap into game art and the joys and hurdles encountered along the way.
Read MoreWelcome to 2024 with AIE
Welcome to 2024! In this livestream the AIE team will take a look back at a few of the fantastic student projects of 2023, provide an overview of where the Australian Games & Film industry is at, and talk about the exciting plans for the coming year!
Read MoreGames Business Livestream: Developing a Business Mindset
Join the AIE team as and a special guest speaker, as we explore what it takes to shift from a student mindset to a business mindset when creating an indie studio. We will be speaking with Aiden Gyory, Founder and Creative Director of Catalyst Games, and Simon Slee, Regional Vice President for Xsolla, a global video game commerce company known for supporting indie studios.
Read MoreWomen in Games with AIE
Join the AIE team celebrating and promoting women in the gaming industry. Explore their achievements, stories, and insights as we strive for inclusivity and diversity in gaming. Featuring special guests Rachel Mesler and Devony Boskell from Mighty Kingdom!
Read MoreIndie Game Development: AIE with RepairFour Interactive
Join us for an exclusive AIE livestream event with Zane of RepairFour Interactive, the studio behind the retro Hack and Slash ‘Onigatana’. Zane will be taking us on a deep dive about what it takes to create a unique Indie Game.
Read MoreBreaking into the Game Industry: AIE Alumni Indie Success with Kite Shield Interactive
Join us for an exclusive AIE livestream event with Saxon and Blayne of Kite Shield Interactive, the masterminds behind ‘Moon Crop Tower Defense’. Get ready for an exciting showcase as they provide live dev commentary while playing through their latest steam demo.
Read MoreWelcome to 2023 with AIE
Welcome to 2023! In this livestream the AIE team will take a look back at a few of the fantastic student projects of 2022, provide an overview of where the Australian Games & Film industry is at, and talk about the exciting plans for the coming year!
Read MoreJunior Programmer: AIE with Sian Sallway
Join the AIE team as we speak with AIE alumni Sian Sallway!
Sian works full-time as a junior programmer for Uppercut Games. In this livestream we will be speaking with Sian and deep diving into her journey from student to full time game developer and life at Uppercut.
Read More3D Artist: AIE with William Minter
Join the AIE team as we chat with fellow alumni William Minter who is currently a 3D artist at Upsurge Studios.
William is passionate about 3D modelling, and has worked on a wide range of projects. From a music video featuring Post Malone all the way to military simulations.
Read MoreVET in Schools: AIE with Heidi Borge
Heidi Borge is a current AIE career course student and Certificate III trainer. Heidi has published various games whilst studying to which many have already gained impressive popularity!
In this livestream, Heidi will be detailing information on the upcoming certificate III in Information Technology (Game Development Foundations).
Read MoreMaps, Meshes And AI, Oh My: AIE with Justin Cragg
Join the AIE team as we chat to our Game Programming Teacher and Alumni, Justin Cragg.
Justin currently works as a programmer for Kite Shield Interactive, while also teaching Game Programming at AIE.
Unreal Engine Level Design: AIE with Casey Thomas
Join the AIE team as we speak with Casey Thomas! AIE Game Design & Production Trainer and CEO of Dark Shadow Studios!
Casey will be doing a live level design demonstration using the game engine Unreal 5!
Read MoreVET in Schools: AIE with Paul Fogarty
Join AIE as we chat to our 3D Animation Foundation teacher, Paul Fogarty.
Paul joined AIE in March 2021. He has a wide experience of working in registered training organisations working with high school students to post graduate level. He likes to dabble in all aspects of the media industry, including game art and design, as well as podcasting and film making.
Read MoreGame Designer & Product Manager: AIE with Tessa Touchette
Join AIE as we chat to Tessa Touchette, a Game Designer and Product Manager with Mighty Kingdom. I graduated from AIE’s 2 year Game Design Diploma of Screen and Media in 2019 and entered the industry through Mighty Kingdom’s Graduate program in 2020. My favourite part of design is thinking of how to provide unique and creative experiences for different target audiences.
Read MoreGame Designer: AIE with Rebekah Little
Join the AIE team as we speak with special guest Rebekah Little.Rebekah is a Game Designer at Mighty Kingdom, Australia’s largest game development studio, and a Women in Games Ambassador with a passion for environmental narrative design and serious games.
Read MoreMeet the Games Teams: Splatacle & The Pound
Join the AIE team as we catch up with two student teams from AIE’s 2nd year major production! Designers, Programmers and Artists work together over 15 weeks to create their vertical slice of a video game, come play along!
Read MoreMeet the Expert Character Artist: Cezar Brandao
Born in Sao Paulo Brazil and having both parents involved within the art world, Cezar was exposed from a very young age to the concepts of creation. His love for art lead him to study Design and Animation at Anhembi Morumbi University in Sao Paulo, where he graduated with honors and then headed for Los Angeles to further his studies at Gnomon.
Read MoreMeet the Indie Devs: Mini Mammoth Games
Meet the indie developers! Join the AIE team as we catch up with Edee Korhonen-Bannister and Camryn Schriever, graduates of the Advanced Diploma of Game Development & Graduate Diploma of Management (Learning), and co-founders of Mini Mammoth Games!!
Read MoreFuture of Film – Virtual Production Technology: Matt Barker and Jack Condon
Please join us in this special livestream with Matt Barker and Jack Condon as we explain and explore the new film technology of Virtual Production.
Read MoreMeet the Art Director: Oscar Berman
Don’t miss our next AIE livestream! We will be chatting to 2018 Alumni Oscar Berman about his experience working as an artist in the games industry.
Read MoreStudent Takeover: Game Major Project
Tune in to hear from two 2nd Year groups as they discuss the beginning steps of making their final Game Major projects!
Read MoreMeet the Junior Level Designer: Mitchell Sayer
We are back for another AIE livestream! Tune in to hear us chat with AIE graduate Mitchell Sayer about his experience working as a Junior Level Designer.
Read MoreMeet the Producer: Beau Bradburn
Explore the world of Design with producer Beau Bradman as he catches up with the AIE team to discuss his journey into the world.
Read MoreMeet the Fast Tracked Student: Elise Vohradsky
Come and join our chat with current AIE student Elise who joined our accelerated program in July 2020.
Read MoreMeet the AR/VR Expert: Connor Gibson
Connor Gibson an AIE Alumni from 2014 will be discussing his success working with AR and VR technologies and the exciting future it holds for any industry.
Read MoreMeet the Junior Game Designer: Alexander McGarrity
Join Alexander McGarrity and the AIE team as they discuss Alex’s Second Year Major Project “Throw Thyself” and his journey as a Junior Games Designer!
Read MoreMeet the Project Lead: Darcy Smith
Darcy Smith, game design expert and AIE alumni speaks to us about his success managing major game projects, along with his journey transitioning to freelance games development.
Read MoreMeet the Team: Me Myself & Die
Jason Marsh (Design) and Martin Widdowson (Art), recent Advanced Diploma graduates, will be joining us as we explore their journey to create their puzzle game: Me, Myself & Die.
Read MoreMeet the Designer: Megan Ralph
Megan Ralph, AIE alumni/former teacher and Lead Level Designer at Mediatonic Games talks to us about the success of Fall Guys and also some of the other major AAA titles she had worked on!
Read MoreBrowser Games to AAA Titles: Becoming a Game Designer with Myles Blasonato
Myles Blasonato, our latest Game Design teacher speaks to us about his extensive industry experience and how he discovered his passion for teaching.
Read MoreMy Journey into Game Cinematics – Jacob King
Jacob King, AIE Alumni and industry professional in 3D Art, speaks to us about his experience in both the games and film industry.
Read MoreMy Journey into Unity Game Development – Riley Huppatz
AIE Alumni Riley Huppatz speaks about working with mixed reality at South Australia Power Networks to then landing a job at Foxie Games designing mobile games.
Read MoreMy Journey into Virtual Experience Design – Adam Matthews
Adam Matthews, senior industry professional speaks with us about his experience as a Game Designer navigating both the world of games development and emerging industries such as AR/VR.
Read MoreMy Journey Becoming a Unity Developer – Patrick Bertoldo
AIE alumni Patrick Bertoldo talks about his experience becoming a Unity Game developer.
Read MoreMy Journey into Character Art – Benjamin Retter
Benjamin Retter speaks about his experience as a freelance character artist after graduating from AIE in 2010 with an Advanced Diploma in Professional Games Development, specialising in Game Art & Animation.
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