AIE News

AIE | Games Programming | Big Ant Studios

Game Programming Graduate starts work at Big Ant Studios

In one week, Josh Laurence will be heading to Melbourne to start his first job as a junior programmer for Big Ant Studios. This is his story…   Having already worked as a web developer an android app developer and trained as a teacher Josh came to AIE because…   “I realised that although I…

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AIE | Online Experience Day

May AIE Online Experience Day

Get ready to kick start your studies in 3D animation, game design or VFX for film with AIE Online You will be welcomed by online staff, teachers and industry guests at the AIE Online Experience Day. This interactive virtual event is set to kick off on Thursday 27th May from 12PM Noon till 5PM AEST.…

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AIE | Game Design | NASA Space Apps Challenge

‘Data you can touch’, an AIE success story

Ever been interested in how many people live in your city and what you as a community contribute to CO2 emissions? -KEN-‘s got you sorted!   -KEN-, an old Scottish word for ‘understanding’, utilises NASA’s Earth Science and Human Dimension Data to provide a database of information on the earth. -KEN- is a mobile Virtual…

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AIE Event | Xbox Academy

Xbox Academy launched by Microsoft Store and AIE

We’re excited to announce the launch of the Xbox Academy, a videogame-fueled educational establishment that will open its doors for a limited time this April to inspire high school students to expand their creative horizons and achieve more this school holidays.   Launching in partnership with the flagship Microsoft Store, Sydney, and Academy of Interactive…

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AIE | VFX | Post Processing Skills

Take your VFX and Post-Production skills to the next level!

AIE is calling all graduates looking to get into film and visual effects, starting their own post-production studio or wanting to take their animation and visual effects skills to the next level. A brand new post-graduate program is being launched this month to further power graduates into film production opportunities and careers.   “We want…

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AIE | Advance Diploma Work | Alanis

New AIE student game – Alanis and the Great Eastern Wind

Created as part of the Second year Major Production by AIE Advanced Diploma of Professional Game Development students   Art: Erin Stevenson, Irma Walker, Saffron Dudgeon, Rebecca Rose and Erin Hayes   Programming: Aythan Maconachie, Elliot Ceramidas and James Stone   Design: Connor Shaw and Drew Curran

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AIE | Global Game Jam 2017

Global Game Jam January 2017

Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger!   If you…

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AIE | Graduation 2016

Graduation class of 2016

AIE 2016 graduates celebrate in style on the big screen   The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…

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AIE | 20 Years

AIE celebrates it’s 20th year

#20yearsofAIE   AIE celebrates it’s 20th year in style!   When we reflect back on what video games and computer graphics consisted of 20 years ago, you realise what a significant achievement it is that AIE has been in operation for this length of time.   Looking through the archives from when AIE was first…

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AIE | PAX 2016

AIE Dominates PAX

AIE Dominates PAX   AIE showcase largest ever line-up of students made games at PAX AUS PAX AUS is Australia’s largest video games focused expo. The show celebrates and highlights the industry’s most exciting upcoming and recently released games. At the AIE Booth this year we showcased more student games than ever before. 16 games…

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AIE Students | GCAP Showcase Winners

GCAP recap – AIE included in Student Showcase Winners

GCAP recap – AIE included in Student Showcase Winners The GCAP Student Showcase is always hotly contested amongst game development students around the asia pacific region as they aim to be part of the chosen few to have their game included in the showcase. As the ultimate recognition from their peers in the game development…

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AIE | Music City Tech Jam

AIE students and staff score top hits at the Music City Tech Jam

Game developers and musicians combine in Adelaide: even Jimmy Barnes would be impressed   While musicians often team up with game developers to create amazing soundtracks for games, the CCMC took this relationship to a new level and really looked at ways in which sound and player involvement can create immersive virtual reality experiences. AIE…

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AIE | What is Game Design | What is Game Art

The Difference between Game Art and Design and Why You Need to Know

SKIES ABLAZE Student Work Have you ever wanted to get into games, but don’t know where to start? Quite often we hear people say they want to be a Game Designer, and then begin to discuss concept art and environment designs. What is it about these two totally different professions that gets people so confused?…

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AIE | CASIA | Student Placement

AIE Flies into Thales

In February, AIE met with Thales, the world’s leader in providing Air Traffic Control Systems at their Centre for Advanced Studies in Air Traffic Management (CASIA). Thales pioneers innovative solutions and explores new technologies to make air travel more efficient, safer and greener.   Air Traffic is expected to double within the next 20 years,…

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AIE | How a Game is Born

How is a game born?

We went to the classrooms to find out how team ‘Team Armadillo’ came up with the game idea for their major games project.   Their game ‘Baroviet’ is a 3D minimalist puzzle sidescroller where a lost girl must navigate through puzzles by creating tears between the physical world and the realm of spirits and shadows.…

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AIE | Open Day | Why You Should Go

6 Reasons to Attend Open Day

1. Meet our industry experienced teachers and students by taking a tour! When you study at AIE you learn from teachers who have worked on some of the biggest game and film projects around. Our students are passionate about getting into games and film and love what they do.   2. Hear from some of…

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AIE | Video Games | Indigenous Students

Video game created by indigenous students to promote maths and science education

In March this year, AIE teamed up with AIME (Australian Indigenous Mentoring Experience) to mentor 18 Indigenous Year 9 students through the game development process. Students were tasked with creating a game that would promote science and maths education in schools, in an interactive and engaging way.   Four teams were mentored by AIE Game…

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AIE | VR | Opaque Media Placements

Opaque Media Group Student Placements

Earthlight, is a virtual reality (VR) game set in space, working with Unreal Engine 4 and HTC Vive technologies. Curious? AIE students from Melbourne campus have been working with Opaque Media Group on this cool project. Let’s find out more… Mitchell (2nd year Design student) Christiaan and Mikey (2nd year Game Art) developed a game…

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AIE | Holiday Hours 2015

AIE Holiday Hours

AIE will be taking a short break over the new year period to recharge for 2016.   Our campuses will close from Friday, December 18, and re-open on Monday, January 4.   We will be checking email regularly during this period, so please get in touch if you need to contact us. Please bear in…

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AIE | Game Art | Film | Games and Film Careers

Art and animation students kick off their careers before graduation

AIE would like to congratulate our new art and animation graduates who have already secured themselves jobs in the industry. With graduation ceremonies being held around the country this week, an impressive five Screen and Media students and three Game Art and Animation students, all from the Sydney campus, have lined up employment at some…

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AIE | PAX | 38 AIE Games

38 AIE games shown at PAX Aus

The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni.   A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams.   The AIE Incubator Program, which supports graduates to create their…

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AIE | PAX | How To Demo Your Game

Prepping for PAX: How to demo your game

With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…

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AIE | PS4 Dev-Kits

AIE takes delivery of PlayStation 4 development kits

AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses.   The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry.   “The benefit of students having…

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AIE | 3D Animation | How to Make a Portfolio

How to perfect your 3D animation portfolio

Dragonborn by Anarkhy on Sketchfab Your showreel is the key to getting a job in the industry. We asked AIE Screen teacher Kim Allen to share his expert knowledge on getting the most out of your portfolio…   When should students start thinking about their portfolio? Students should be thinking about their portfolio’s from the…

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