Livestream Tag
Currently browsing - Game Art
What does a Technical Artist do? Hear from AIE Alumni working in Animation and Games
Delve into the dynamic world of game artistry with our special guests, Xanthe Sheppard, Pipeline Technical Director at Plastic Wax (VFX and Animation) and Samuel Elmohamed, Technical Artist at Zebrar!
Join us for an engaging livestream session where we dive into insights of their AIE experience, inspiration behind their leap into game art and the joys and hurdles encountered along the way.
Read MoreWelcome to 2024 with AIE
Welcome to 2024! In this livestream the AIE team will take a look back at a few of the fantastic student projects of 2023, provide an overview of where the Australian Games & Film industry is at, and talk about the exciting plans for the coming year!
Read MoreWomen in Games with AIE
Join the AIE team celebrating and promoting women in the gaming industry. Explore their achievements, stories, and insights as we strive for inclusivity and diversity in gaming. Featuring special guests Rachel Mesler and Devony Boskell from Mighty Kingdom!
Read More3D Artist: AIE with William Minter
Join the AIE team as we chat with fellow alumni William Minter who is currently a 3D artist at Upsurge Studios.
William is passionate about 3D modelling, and has worked on a wide range of projects. From a music video featuring Post Malone all the way to military simulations.
Read MoreArt Director: AIE with Ryan McMahon
Join the AIE team as we speak with Ryan McMahon who is an Art Director of Playside Studios and oversees multiple internal and external art teams to plan and execute the studio’s most commercially successful titles, most recently ‘Age of Darkness: Final Stand’.
Read MoreMeet the Expert Character Artist: Cezar Brandao
Born in Sao Paulo Brazil and having both parents involved within the art world, Cezar was exposed from a very young age to the concepts of creation. His love for art lead him to study Design and Animation at Anhembi Morumbi University in Sao Paulo, where he graduated with honors and then headed for Los Angeles to further his studies at Gnomon.
Read MoreMeet the Art Director: Oscar Berman
Don’t miss our next AIE livestream! We will be chatting to 2018 Alumni Oscar Berman about his experience working as an artist in the games industry.
Read MoreStudent Takeover: Game Major Project
Tune in to hear from two 2nd Year groups as they discuss the beginning steps of making their final Game Major projects!
Read MoreMeet the Fast Tracked Student: Elise Vohradsky
Come and join our chat with current AIE student Elise who joined our accelerated program in July 2020.
Read MoreMeet the Team: Me Myself & Die
Jason Marsh (Design) and Martin Widdowson (Art), recent Advanced Diploma graduates, will be joining us as we explore their journey to create their puzzle game: Me, Myself & Die.
Read MoreMy Journey into Game Cinematics – Jacob King
Jacob King, AIE Alumni and industry professional in 3D Art, speaks to us about his experience in both the games and film industry.
Read MoreMy Journey into Character Art – Benjamin Retter
Benjamin Retter speaks about his experience as a freelance character artist after graduating from AIE in 2010 with an Advanced Diploma in Professional Games Development, specialising in Game Art & Animation.
Read MoreMy Journey into Mighty Kingdom Games – Phoebe Shaw
AIE Alumni, Phoebe Shaw talks about her journey into a career as the Technical Artist for Mighty Kingdom Games.
Read MoreMy Journey Becoming a 2D Game Artist – Liezl Ronquillo
AIE Alumni Liezl Ronquillo speaks about developing her gorgeous 2D game Ailuri and adapting the world of Pokémon to Australia in her unofficial fanart series; Pokémon Yeah & Pokémon Nah
Read MoreMy Journey into 3D Simulation – Madeleine James
AIE Alumni, Madeleine James, talks about her journey into a career in 3D simulation.
Read MoreMy Journey into Technical Art – Annabelle Macfarlane
AIE Alumni, Annabelle MacFarlane, talks about her journey into a career as a Technical Artist in the games industry.
Read MoreLive 3D Character Sculpting with Gene O’Reilly
AIE 3D Art Teacher, Gene O’Reilly, will take us through the process of sculpting a 3D character from scratch using industry-standard program ZBrush.
Read MoreMy Journey into Character Design – Kellie Lautier
AIE Alumni, Kellie Lautier, talks about her journey after AIE creating game characters in major studios in Australia.
Read More