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Study Game Design in High School
Join the AIE team for a conversation with game designer Marcus Wheatley. A graduate of AIE in 2018, Marcus possesses extensive experience in the design, development, and education of all aspects of game creation.
Tune in as Marcus and the team provide an in-depth exploration of the Certificate III in Game Design Fundamentals. We will discuss the essential knowledge required for the course, the skills you will acquire, and what the learning experience entails, including examples of student projects.
Read MoreBlood Reaver’s Rise: Hell Byte Studios’ Journey from AIE to Industry
Join the AIE team as we speak with Hell Byte Studios founders Euan Wynne-Jone and Jackson Hole.
Fueled by a lifelong passion for heavy metal, dark fantasy and the occult, Hell Byte Studios is now developing their inaugural title ‘Blood Reaver’ a Dark-Fantasy Round-based First-person shooter!
Read MoreWhat does a Product Manager do? Hear from AIE Alumni working in Game Development
Join us for an exciting Livestream featuring Oscar, a Product Manager at Mighty Kingdom!
Oscar brings a wealth of expertise, having pitched and developed games for renowned brands and companies such as Apple, Google, and Miraculous.
Women in Games with AIE
Join the AIE team celebrating and promoting women in the gaming industry. Explore their achievements, stories, and insights as we strive for inclusivity and diversity in gaming. Featuring special guests Rachel Mesler and Devony Boskell from Mighty Kingdom!
Read MoreIndie Game Development: AIE with RepairFour Interactive
Join us for an exclusive AIE livestream event with Zane of RepairFour Interactive, the studio behind the retro Hack and Slash ‘Onigatana’. Zane will be taking us on a deep dive about what it takes to create a unique Indie Game.
Read MoreUnreal Engine Level Design: AIE with Casey Thomas
Join the AIE team as we speak with Casey Thomas! AIE Game Design & Production Trainer and CEO of Dark Shadow Studios!
Casey will be doing a live level design demonstration using the game engine Unreal 5!
Read MoreGame Designer & Product Manager: AIE with Tessa Touchette
Join AIE as we chat to Tessa Touchette, a Game Designer and Product Manager with Mighty Kingdom. I graduated from AIE’s 2 year Game Design Diploma of Screen and Media in 2019 and entered the industry through Mighty Kingdom’s Graduate program in 2020. My favourite part of design is thinking of how to provide unique and creative experiences for different target audiences.
Read MoreGame Designer: AIE with Rebekah Little
Join the AIE team as we speak with special guest Rebekah Little.Rebekah is a Game Designer at Mighty Kingdom, Australia’s largest game development studio, and a Women in Games Ambassador with a passion for environmental narrative design and serious games.
Read MoreWelcome to 2022 with AIE
Welcome to 2022 with AIE. Come join the team as we look back on the fantastic films, games and projects that AIE students and alumni created last year. We will also be looking forward to 2022 and discussing exciting events, courses and news for the brand new year!
Read MoreMeet the Indie Devs: Mini Mammoth Games
Meet the indie developers! Join the AIE team as we catch up with Edee Korhonen-Bannister and Camryn Schriever, graduates of the Advanced Diploma of Game Development & Graduate Diploma of Management (Learning), and co-founders of Mini Mammoth Games!!
Read MoreStudent Takeover: Game Major Project
Tune in to hear from two 2nd Year groups as they discuss the beginning steps of making their final Game Major projects!
Read MoreMeet the Junior Level Designer: Mitchell Sayer
We are back for another AIE livestream! Tune in to hear us chat with AIE graduate Mitchell Sayer about his experience working as a Junior Level Designer.
Read MoreMeet the Producer: Beau Bradburn
Explore the world of Design with producer Beau Bradman as he catches up with the AIE team to discuss his journey into the world.
Read MoreMeet the Future Experts: Jazmin Fazzolari-Dusik & Victoria Richardson
Jazmin Fazzolari-Dusik and Victoria Richardson are part of the Canberra 2021 first year cohort. They are studying to become a Programmer and Designer. They will discuss why they want to enter the games industry and how they came to be into games!
Read MoreMeet the Junior Game Designer: Alexander McGarrity
Join Alexander McGarrity and the AIE team as they discuss Alex’s Second Year Major Project “Throw Thyself” and his journey as a Junior Games Designer!
Read MoreMeet the Project Lead: Darcy Smith
Darcy Smith, game design expert and AIE alumni speaks to us about his success managing major game projects, along with his journey transitioning to freelance games development.
Read MoreMeet the Designer: Megan Ralph
Megan Ralph, AIE alumni/former teacher and Lead Level Designer at Mediatonic Games talks to us about the success of Fall Guys and also some of the other major AAA titles she had worked on!
Read MoreBrowser Games to AAA Titles: Becoming a Game Designer with Myles Blasonato
Myles Blasonato, our latest Game Design teacher speaks to us about his extensive industry experience and how he discovered his passion for teaching.
Read MoreMy Journey into Unity Game Development – Riley Huppatz
AIE Alumni Riley Huppatz speaks about working with mixed reality at South Australia Power Networks to then landing a job at Foxie Games designing mobile games.
Read MoreMy Journey into Virtual Experience Design – Adam Matthews
Adam Matthews, senior industry professional speaks with us about his experience as a Game Designer navigating both the world of games development and emerging industries such as AR/VR.
Read MoreMy Journey into AAA Games Development – Ben Driehuis
AIE Alumni and veteran Game Programmer Ben Driehuis speaks about his journey into a career in games programming and his experience working on renowned AAA titles.
Read MoreOur Journey Creating Neon Beat Rider
Join us as we chat with two AIE Alumni who are about to release their first game Neon Beat Rider.
Read MoreMy Journey into Game Programming – Bertrand Thomachot
Bertrand Thomachot an AIE graduate from the Game Programming course.
Since his completion, he has worked on some impressive games like Fruit Ninja created by Half Brick.
He is now working with Firemonkeys as an Associate Technical Director helped to develop The Sims Mobile game.
My Journey into Game Design – Nicholas Amzallag
Dreams can really come true!
Nicholas Graduated from the Advanced Diploma of Game Design and production course in 2018 with a very high passion for designing action combat games.
He is now working in New Zealand at studio A44 as a combat designer.
My Journey into Game Art – Matthew Gilchrist
AIE Alumni, Matthew Gilchrist, talks about his journey into serious games and his upcoming game Brimstone Brawlers!
Matthew Gilchrist graduated from AIE Sydney with an Advanced Diploma of Professional Games Development specialising in Game Art and Animation in 2014. Equipped with his 3D art skills, he flourished in various emerging industries such as architecture and defence.
Read MoreThe Lunch and Learn Series: Eat, Learn and Level Up Your Industry Knowledge
Join us Online on Wednesday, once a month, from 12pm – 1pm, and hear from Industry Experts about what it takes to get started in Games, Corporate Gamification, Film, VR, Game Programming, Art and Animation. All whilst you eat your lunch!
Read MoreGame Programming: Making a Zombie Video Game!
Always wanted to know how to code your own game?
Fan of zombies?
Join us on Wednesday, June 19th as our resident Game Programming Lecturer, James Willmott, will showcase how you can prototype a simple Zombie Game using the Unity Game Engine.
Make sure you register below and we look forward to seeing you there!
Read MoreNarrative Design Workshop: Part Two!
Back by popular demand! Our first workshop on Narrative Design was so popular that we couldn’t fit everything we wanted to cover into the one session!
Following up our first workshop, covering the fundamentals of Narrative Design, our resident Expert Game Designer, Craig Bentick, will be showcasing how to take your ideas and implement them into a practical story plan!
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