Game Programming Foundations

Certificate II in Information, Digital Media and Technology ICT20115

Game Programming Foundations teaches students how to program using Unreal Engine's node-based programming script called blueprints and is designed to introduce students to the many career opportunities available for programmers in games, interactivity and creative industries.

Modules of study introduce students to the fundamentals of games design and development. This course of study allows students to gain an understanding of games programming using the Unreal Engine's blueprinting script, one of the world's most popular and widely-supported game engines. The course is intended to give participants an understanding of skills and techniques necessary to create a range of fun, playable games.

Game Programming Foundations features an intensive production unit where students work together to produce a unique game of their own design. Students undertake the game development cycle from design, pitching, completing set milestones, quality assurance and final presentation.

New

This course is totally Government Funded for eligible students in Victoria. See more info under MELBOURNE below.

Game Programming Foundations serves as a valuable bridge to further study in games programming, such as games programming at Advanced Diploma level. Graduates of the Certificate II are also equipped with broad knowledge and skills which are increasingly in demand in multimedia, interactive-technology and many other IT-related areas.

Course Fees and Start Dates

Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.

  • Commencing 19th Feb 2019
  • 5:30 pm - 9:30 pm | Tues session
  • Delivered over 2 years
  • 4 Semesters (60 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

  • School Holidays:
  • 15 - 18th Apr
  • 8 - 12th Jul
  • 30 - 4th Oct
  • 2019
  • 20 - 24th Jan
  • 14 - 17th Apr
  • 6 - 10th Jul
  • 2020
  • 8:45 pm - 5:00 pm | 5 days per week
  • 6 x 1 week (40 hrs) blocks delivered over consecutive school holiday periods over 2 years
  • NSW Board endorsed course | On campus delivery
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

  • Commencing 24th Jul 2019
  • 5:30 pm - 9:30 pm | Wed session
  • 4 Semesters (60 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 12th Feb 2019
  • 5:30 pm - 9:30 pm | Tues, Wed, Thu session
  • 3 nights per week
  • 1 Semester (20 weeks)
Fees for Students eligible for Government Funding:
  • Government subsidised: $0.00
  • Government subsidised concession: $0.00
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

  • Commencing 16th Jul 2019
  • 5:30 pm - 9:30 pm | Tues, Wed, Thu session
  • 3 nights per week
  • 1 Semester (20 weeks)
Fees for Students eligible for Government Funding:
  • Government subsidised: $0.00
  • Government subsidised concession: $0.00
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

** If you are studying a VETiS course, your course fee will be determined by your school.

The student tuition fees as published are subject to change given individual circumstances at enrolment.

Courses fees include a non-refundable enrolment fee ($65).

Training to eligible students is delivered with Victorian and Commonwealth funding.

  • Commencing 19th Mar 2019
  • 4:30 pm - 8:30 pm | Tues, Thu session
  • 1 Semester (15 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 4th Feb 2019
  • 5:30 pm - 8:30 pm | Mon, Wed session
  • 1 Semester (20 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

  • Commencing 23rd Jul 2019
  • 5:30 pm - 8:30 pm | Tues, Thu session
  • 1 Semester (20 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 4th Aug 2019
  • 11:00 am - 3:00 pm AEST | Mon session
  • 6:30 pm - 9:30 pm AEST | Mon, Wed session
  • 1 day + 1 evening session or 2 evening sessions per week
  • 1 Semester (20 weeks)
  • Full Fee: $1600
  • Year 10, 11 and 12: $800

  • Commencing 3rd Mar 2019
  • 5:30 pm - 9:30 pm AEDT (daylight savings) | Mon, Wed session
  • 1 Semester (15 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

  • Commencing 12th Aug 2019
  • 5:30 pm - 9:30 pm AEST | Mon, Wed session
  • 1 Semester (15 weeks)
  • Full Fee: $2500
  • Year 10, 11 and 12: $1250

Courses fees include a non-refundable enrolment fee ($65).

This is a 100% online delivered course so there is a reasonable bandwidth speed required (512kbps minimum recommended) and downloads may vary from 60MB – 100MB per week for classes. An initial download of the software will be needed and this is around 9GB.

The minimum suggested computer specifications are:

  • Headset with microphone

Windows

  • Windows 10 64-bit
  • Quad-core Intel or AMD, 2.5 GHz or faster (recommended)
  • 8 GB Ram
  • DirectX 11 Compatible Graphics Card

Mac

  • maxOS 10.13.5 High Sierra
  • Quad-core Intel, 2.5 GHz or faster (recommended)
  • 8 GB Ram
  • Metal 1.2 Compatible Graphics Card

If your current computer meets these specifications, you will be able to install and run the software required for your course.

Online students will need the following software to successfully complete the course:

  • A web browser
  • Unreal Engine 4 and the Unreal Launcher available from https://www.unrealengine.com
  • Word processing software (MS Word, OpenOffice, etc)
  • Spreadsheet software (MS Excel, OpenOffice, etc)
  • Adobe Acrobat reader available from www.adobe.com
  • Android Studio 3.1 available from https://developer.android.com/studio
  • Virtual Box available from https://www.virtualbox.org
  • Blue Griffon Web Editor available from http://bluegriffon.org
  • Students will also need an internet connection, preferably broadband, though ADSL would be sufficient. Beware of the downloads required for each module and ensure your download limits allow for the amounts indicated.

The course contains a series of pdf files (averaging 25kb each, up to 40 – 50 per module ) with some video demonstrations ( averaging 50MB each – there are only a few through the course). There are additional downloads for software and resources used throughout the course and these total to approximately 900mb – split across modules.

Units of Competency

CORE

  • BSBWHS201

    Contribute to health and safety of self and others

  • BSBSUS201

    Participate in environmentally sustainable work practices

  • ICTICT201

    Use computer operating systems and hardware

  • ICTICT202

    Work and communicate effectively in an ICT environment

  • ICTICT203

    Operate application software packages

  • ICTICT204

    Operate a digital media technology package

  • ICTWEB201

    Use social media tools for collaboration and engagement

ELECTIVES

  • CUADIG201

    Maintain interactive content

  • CUASOU202

    Perform basic sound editing

  • ICTICT205

    Design basic organisational documents using computing packages

  • ICTICT206

    Install software applications

  • ICTICT209

    Interact with ICT clients

  • ICTICT211

    Identify and use basic current industry-specific technologies

  • ICTSAS202

    Apply problem-solving techniques to routine ICT malfunctions

Reserve your place

This is a direct entry course, no portfolio or interview is necessary.

Please note: VET in School students should see their school’s VET Coordinator for fees.