Game Design Foundations

Certificate III in Screen and Media CUA31020

This Certificate is eligible for the VETRO subsidy.

The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.

The course covers:

  • Learn how to define and develop game mechanics
  • Develop game design documentation
  • Rapid prototype gameplay
  • Create interactive environments
  • Process feedback to refine game design
  • No prior programming knowledge required

The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.

 

Course Fees and Start Dates

Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.

 

To see this program in NSW, VIC and ACT, please click here.

. Commencing 4th Feb 2025
. 5:30 pm - 8:30 pm | Mon and Wed session
. 2 x Evening sessions per week
. 2 Semesters (40weeks)
. VETRO Course - Hybrid delivery on AIE CAMPUS and ONLINE

. Commencing 6th Feb 2025
. 9:30 am - 2:30 pm | Thu session
. 1 x Day sessions per week
. 2 Semesters (40weeks)
. VETRO Course - Delivered ONLINE

Reserve your place

This is a direct entry course, no portfolio or interview is necessary.

Please note: VET in School students should see their school’s VET Coordinator for fees.

VET for Secondary Schools