Game Design Foundations

Certificate III in Design Fundamentals CUA30720

The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.

The course covers:

  • Learn how to define and develop game mechanics
  • Develop game design documentation
  • Rapid prototype gameplay
  • Create interactive environments
  • Process feedback to refine game design
  • No prior programming knowledge required
  • Successful completion awarded with Certificate III in Design Fundamentals

The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.

Course Fees and Start Dates

Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.

. 15 - 19th Apr | 8 - 12th Jul | 30 - 4th Oct2024
. 13 - 17th Jan | 14 - 17th Apr | 14 - 18th Jul 2025
. 8:45 am - 5:00 pm | 5 days per week
. 6 x 1 week (40 hrs) delivered over consecutive school holiday periods over 2 years
. VETiS course delivered on AIE CAMPUS

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Reserve your place

This is a direct entry course, no portfolio or interview is necessary.

Please note: VET in School students should see their school’s VET Coordinator for fees.

VET for Secondary Schools