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Global Game Jam January 2017
Global Game Jam (GGJ) 2017 is on 20th – 22nd January. AIE students and staff are preparing themselves to develop amazing games for this world-wide event. Last year the GGJ was held in over 600 locations, in over 87 countries and created more than 6800 games. This year’s event is even bigger! If you…
Read MoreGraduation class of 2016
AIE 2016 graduates celebrate in style on the big screen The class of 2016 has had their graduation sessions in various cities over the past fortnight. AIE GRADUATION 2016 CEOs John and Vicki De Margheriti and AIE Graduate Jemima Gulliver Students from each of AIE’s programs have graduated in style and had their work…
Read MoreAIE graduate in final 2 of Luma Pictures intern competition
AIE graduates in final 2 of Luma Pictures intern competition An internship program that takes you to Fiji as part of the selection process – yes please! AIE graduate, Jesse Cohen is one of two finalists as part of Luma Picture’s internship program competition. There were close to 100 applications for this…
Read MoreBit Bunny Games Release debut title – Stellar Shift
Stellar Shift is a super fast arcade shooter where bending time is the only way to cheat death. As projectiles speed towards you, time slows down, giving you a fleeting opportunity to acrobatically dodge destruction. In deadly network games, shots will be flying and abilities and anticipation will be tested to the limit. …
Read MorePlanting the seed of success
AIE Alumni, Siege Sloth Games have just won the Serious Games Showcase – Indie / Student category at the 2016 Australasian Simulation Congress (ASC) in Melbourne. EVERGREEN is a Zen single player game where the player controls the growth of a mythical tree with the goal of guiding and nurturing life throughout the history of…
Read MoreGDML Team Releases Minecart Mayhem!
Distance knows no bounds as Ludatik released their debut title, Minecart Mayhem, and it is pretty darn good! Minecart Mayhem is a fast-paced strategy game where players fight using armies of minecarts. Rather than controlling the units directly, players control rail junctions to out-manoeuvre their opponents, and cast spells to damage the enemy more directly.…
Read MoreGraduate Start-up Studios secure $150k Funding
The Academy of Interactive Entertainment (AIE) today announced that $150k of development grants had been awarded to start-up game studios in AIE’s Incubator Program. The funding was announced at the opening of Game Plus, a coworking space designed for game developers and related specialist technology start-ups. AIE has supported the establishment of Game Plus…
Read MoreGraduate Showcases connect AIE students with industry
Second-year students had the opportunity to impress dozens of industry professionals at the AIE Graduate Showcase. Held simultaneously across the Sydney, Melbourne and Canberra campuses, the Graduate Showcase sees students present their final year projects and showreels to representatives from Australia’s top animation and games studios. The goal of the showcase is to enable students…
Read MoreArt and animation students kick off their careers before graduation
AIE would like to congratulate our new art and animation graduates who have already secured themselves jobs in the industry. With graduation ceremonies being held around the country this week, an impressive five Screen and Media students and three Game Art and Animation students, all from the Sydney campus, have lined up employment at some…
Read More38 AIE games shown at PAX Aus
The showfloor of PAX Aus 2015 was packed full of games made by AIE students, staff and alumni. A total of 38 games exhibited at the show over the weekend of October 30 to November 1 in Melbourne were developed by AIE teams. The AIE Incubator Program, which supports graduates to create their…
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