Game Design Foundations
Certificate III in Design Fundamentals CUA30720
The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.
The course covers:
- Learn how to define and develop game mechanics
- Develop game design documentation
- Rapid prototype gameplay
- Create interactive environments
- Process feedback to refine game design
- No prior programming knowledge required
- Successful completion awarded with Certificate III in Design Fundamentals
The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.
This course may be eligible for State Government funding.
See information under each campus intake.
Throughout the course students create an interactive environment, learn how to guide players through levels and create intuitive controls within Unity 3D using sourced art and provided scripts for developing games quickly.
The Game Design course is delivered face to face and also online, using Adobe Connect, allowing you see and interact in real time with your lecturer and class mates. You will be able to participate in group discussions and team work with your classmates easily through a web browser. Each session will also be recorded allowing you to never miss a class discussion. Students can also interact in class sessions from a variety of mobile platforms.
Successful completion of the course will allow you to continue to develop games and will build a portfolio for entry into AIE’s Advanced Diploma level courses.
Units of Competency
Game Design Theory
Apply work health and safety practices
Source and apply design industry knowledge
Source and apply information on the history and theory of design
Evaluate the nature of design in a specific industry context
Game Design Practice
Follow a design process
Produce drawings to communicate ideas
Create electronic presentations
Game Engine Fundamentals
Explore and apply the creative design process to 3D forms
Explore and apply the creative design process to 2D forms
Explore the use of colour
Participate in collaborative creative projects
Produce creative work
Game Design News