Game Design Foundations

Certificate III in Design Fundamentals CUA30720

The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.

The course covers:

  • Learn how to define and develop game mechanics
  • Develop game design documentation
  • Rapid prototype gameplay
  • Create interactive environments
  • Process feedback to refine game design
  • No prior programming knowledge required
  • Successful completion awarded with Certificate III in Design Fundamentals

The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.

New

This course may be eligible for State Government funding.

See information under each campus intake.

Throughout the course students create an interactive environment, learn how to guide players through levels and create intuitive controls within Unity 3D using sourced art and provided scripts for developing games quickly.

The Game Design course is delivered face to face and also online, using Adobe Connect, allowing you see and interact in real time with your lecturer and class mates. You will be able to participate in group discussions and team work with your classmates easily through a web browser. Each session will also be recorded allowing you to never miss a class discussion. Students can also interact in class sessions from a variety of mobile platforms.

Successful completion of the course will allow you to continue to develop games and will build a portfolio for entry into AIE’s Advanced Diploma level courses.

Course Fees and Start Dates

Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.

  • School Holidays:
  • 10 - 14th Apr
  • 10 - 14th Jul
  • 2 - 6th Oct
  • 2023
  • 15 - 19th Jan
  • 15 - 19th Apr
  • 8 - 12th Jul
  • 2024
  • 8:45 am - 5:00 pm | 5 days per week
  • 6 x 1 week (40 hrs) delivered over consecutive school holiday periods over 2 years
  • NSW Board endorsed course | On campus delivery
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 14th Feb 2023
  • 5:00 pm - 8:30 pm | Tues, Thu session
  • 2 x evening sessions per week
  • 2 Semesters (30 weeks)
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 7th Feb 2023
  • 5:30 pm - 8:30 pm | Tues, Thu session
  • 2 x evening sessions per week
  • 2 Semesters (40 weeks)
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

  • Commencing 24th Jul 2023
  • 5:30 pm - 8:30 pm | Mon, Wed session
  • 2 x evening sessions per week
  • 2 Semesters (40 weeks)
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

Courses fees include a non-refundable enrolment fee ($65).

  • Commencing 6th Feb 2023
  • 5:00 pm - 9:00 pm AEDT (daylight savings) | Mon, Wed session
  • 2 x evening sessions per week, delivered online
  • 2 Semesters (31 weeks)
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

  • Commencing 9th Feb 2023
  • 12:00 pm - 4:00 pm AEST | Thu session
  • 1 x day session per week, delivered online
  • 4 Semesters (60 weeks)
  • Full Fee: $4750
  • Year 10, 11 and 12: $2375

Courses fees include a non-refundable enrolment fee ($65).

Units of Competency

Game Design Theory

  • CUAWHS312

    Apply work health and safety practices

  • CUADES304

    Source and apply design industry knowledge

  • CUADES305

    Source and apply information on the history and theory of design

  • CUADES202

    Evaluate the nature of design in a specific industry context

Game Design Practice

  • CUADES201

    Follow a design process

  • CUAACD311

    Produce drawings to communicate ideas

  • BSBTEC303

    Create electronic presentations

Game Engine Fundamentals

  • CUADES303

    Explore and apply the creative design process to 3D forms

  • CUADES302

    Explore and apply the creative design process to 2D forms

  • CUADES301

    Explore the use of colour

Game Production

  • CUAPPR314

    Participate in collaborative creative projects

  • CUAPPR311

    Produce creative work

Reserve your place

This is a direct entry course, no portfolio or interview is necessary.

Please note: VET in School students should see their school’s VET Coordinator for fees.