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My Journey into Mighty Kingdom Games – Phoebe Shaw
AIE Alumni, Phoebe Shaw talks about her journey into a career as the Technical Artist for Mighty Kingdom Games.
Read MoreMy Journey Becoming a 2D Game Artist – Liezl Ronquillo
AIE Alumni Liezl Ronquillo speaks about developing her gorgeous 2D game Ailuri and adapting the world of Pokémon to Australia in her unofficial fanart series; Pokémon Yeah & Pokémon Nah
Read MoreMy Journey into Leading a Studio – Ryan Tezak
AIE Alumni, Ryan Tezak talks about his journey into a career as a CEO and Games Developer in the gaming industry.
Read MoreMy Journey into AAA Games Development – Ben Driehuis
AIE Alumni and veteran Game Programmer Ben Driehuis speaks about his journey into a career in games programming and his experience working on renowned AAA titles.
Read MoreMy Journey into Building Human Simulator – Harry Eason
AIE Alumni, Harry Eason, talks about his journey starting up his own studio and the release of their most recent game Human Simulator.
Read MoreMy Journey into Character Design – Kellie Lautier
AIE Alumni, Kellie Lautier, talks about her journey after AIE creating game characters in major studios in Australia.
Read MoreOur Journey Creating Neon Beat Rider
Join us as we chat with two AIE Alumni who are about to release their first game Neon Beat Rider.
Read MoreMy Journey into Game Programming – Bertrand Thomachot
Bertrand Thomachot an AIE graduate from the Game Programming course.
Since his completion, he has worked on some impressive games like Fruit Ninja created by Half Brick.
He is now working with Firemonkeys as an Associate Technical Director helped to develop The Sims Mobile game.
My Journey into Game Design – Nicholas Amzallag
Dreams can really come true!
Nicholas Graduated from the Advanced Diploma of Game Design and production course in 2018 with a very high passion for designing action combat games.
He is now working in New Zealand at studio A44 as a combat designer.
My Journey into Game Art – Matthew Gilchrist
AIE Alumni, Matthew Gilchrist, talks about his journey into serious games and his upcoming game Brimstone Brawlers!
Matthew Gilchrist graduated from AIE Sydney with an Advanced Diploma of Professional Games Development specialising in Game Art and Animation in 2014. Equipped with his 3D art skills, he flourished in various emerging industries such as architecture and defence.
Read MoreThe Lunch and Learn Series: Eat, Learn and Level Up Your Industry Knowledge
Join us Online on Wednesday, once a month, from 12pm – 1pm, and hear from Industry Experts about what it takes to get started in Games, Corporate Gamification, Film, VR, Game Programming, Art and Animation. All whilst you eat your lunch!
Read MoreNarrative Design Workshop: Part Two!
Back by popular demand! Our first workshop on Narrative Design was so popular that we couldn’t fit everything we wanted to cover into the one session!
Following up our first workshop, covering the fundamentals of Narrative Design, our resident Expert Game Designer, Craig Bentick, will be showcasing how to take your ideas and implement them into a practical story plan!
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