Canberra Holiday Courses
- Holiday courses run from 9.00am until 4.00pm
- The campus is open from 8.45am
- All participants will receive a certificate of completion
- Students are encouraged to bring a USB stick to save their work
- For more information on any of these courses please contact our Student Liaison Officer on 02 6162 5131 or email us at email@example.com. To register for these courses, please fill out the application form below
- AIE in Canberra is located at Block E, Canberra Technology Park, 49 Phillip Avenue, Watson, ACT 2602
- For directions to the AIE Canberra Campus, please visit this page
- Supervision is available after the designated finish time but all students need to be collected by 5pm as the campus closes promptly at that time
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|Age||Mon 14th Jan||Tue 15th Jan||Wed 16th Jan||Thu 17th Jan||Fri 18th Jan|
|12 +||2D Character Design and Animation|
|14 +||Introduction to 3D Animation|
|10 +||Introduction to Game Design|
|11 +||The secrets of game logic|
|Age||Mon 21st Jan||Tue 22nd Jan||Wed 23rd Jan||Thu 24th Jan||Fri 25th Jan|
|12 +||Gotta Make 'em All|
|12 +||Designing Game Levels|
|12 +||Game Development in Unreal 4|
Holiday Course Descriptions
2D Character Design and Animation (FULL)
2D Character Design and Animation will teach students the basics of character design, development and animation. Students will create customised characters using illustration techniques and photo editing software which they will animate and import into a prebuilt computer game that they can take home to show their friends and family. Make sure you bring a USB.
Introduction to 3D Animation
Introduction to 3D Animation is designed as an introductory course for people interested in learning basic skills in 3D art. Students will be introduced to the uses and architecture of 3D software and will gain an understanding of skills and techniques necessary to create and render 3D objects through the creation of a 3D environment. Areas of study include: introduction to 3D modelling, basic modelling, texturing, lighting and character animation.
Introduction to Game Design (FULL)
During this fun and engaging 3 day course you will be taken through the process of designing a basic game from the ground up. You will be taught how to make a stand alone version of your game which will run on a windows PC or Mac to send to your friends and family, so please remember to bring in a USB.
Get skilled up on how a game works by using a visual scripting language to set up game puzzles and traps. Devise the journey players will endure when they enter your one-of-a-kind creation. Come along for this exciting light introduction into the world of games programming!
Gotta Make 'em All
Make your own pocket monster! This course teaches you how to digitally model, texture, sculpt and paint your own pocket monster. You will even learn how to create a ball to store and carry your monster in. Animate, light and render your creation and learn to bring your pocket monster to life! See what goes on behind the scenes of Animation.
Create a compelling and interctive game environment using 3D software and a game engine. Students will learn how to use both pre-built assessts and their own assets to create a game level in either the Unity Game Engine or the Unreal 4 Game Engine. Students will learn effective workflows, how to manage assets as well as how to conduct testing of their level.
Game Development in Unreal (FULL)
Discover the exciting world of Unreal Engine 4! With the use of Visual Scripting and Material Creation you will create your very own Prototype 3D Platformer complete with Moving Platforms, Pick-ups, and Multiple Levels using pre-made assets as well as those you will make yourself.
Good Story Player 1: Writing for Games (Evening Course)
The Canberra Speculative-Fiction Guild & AIE present a 3-day game writing workshop for high school and college writers.
Whether you're interested in writing or gaming or game design or all of the above, this workshop will give budding game writers and designers an understanding of what is involved in creating stories for all types of games, from epic RPG's, first person shooters, strategy games all the way to quirky Indie games.
The workshop will examine how many of the games you play tell their stories. You'll learn about the different types of story telling in games, world building, environmental story telling, creating memorable scenes and characters, and how to write the many types of dialogue that goes into games. The workshop includes lots of practical exercises that will put you into headspace for creating and writing great stories for games.
|Time:||4pm - 8pm|