Student success at the 2023 Game Development World Championships!
Congratulations to AIE student games Mumble: A Tumble in Time and Retail Wars for their success at the Game Development World Championships 2023!
Mumble: A Tumble in Time placed in the top 7 for the Fan Choice Award, was nominated for Best Student Game and was a finalist for the Hobby Award. Retail Wars was also nominated for Best Student Game Award.
Student Team Lumen Studios developed Mumble: A Tumble in Time as their second-year project of their Advanced Diploma of Professional Game Development at AIE. In this 3D action-adventure platformer you play as Mumble, an alien protector who lives in a forest peacefully with the local inhabitants, Gnubits. The game was developed on Unity Engine over a 12-week period with a team comprising of three Game Designers, two Game Programmers and four Game Artists.
Heidi Borge, Programmer and Technical Artist, said that coming to AIE every day and working with a great team on a collaborative project was the highlight of her time at AIE.
Mumble: A Tumble In Time Gameplay video
The student team behind Retail Wars, Turtle Hat Productions, also developed the game as their second-year project of their Advanced Diploma of Professional Game Development at AIE. Retail Wars is a couch co-operative party game, where players need to decide between serving customers to gain commission or to sabotage and knock-out your friends. The game was developed on Unity Engine over a 12-week period with a team comprising of two Game Designers, a Game Programmer and three Game Artists.
The team showcased their game at multiple exhibitions and conventions, ranging from showcasing in Sydney’s Powerhouse Museum, to attending PAX in Melbourne on the AIE exhibition stand. The game has rapidly become an indie success garnering upwards of 20K+ downloads since its initial release in January 2023.
Despite a challenging development schedule and many sleepless nights, Erin Norris, the team’s VFX Artist, really enjoyed bringing the game to life, saying “It was the most fun I’ve had in any educational experience”.
Lumen Studios comprised Heidi Borge (Programmer), Aiden Gyory (Designer), Jordan Newton (Lead Designer), Cameron Mayman (Production and Design), Domenico Mandica (Lead Programmer), Ty Hemi (Lead Artist), Emily Ashworth (Artist), Owen Hemmings-Kavanagh (Artist) and Max Bird (Artist).
Turtle Hat Productions comprised Patrick Astemann (Designer), Adam Canto Galiana (3D Artist), Liam Haddadi (Artist), Daniel Mayo (Programmer), Erin Norris (Artist), Emerson Phillips (Technical Designer).
Want to make your own games and follow in the footsteps of Lumen Studios or Turtle Hat Productions, then check out our courses in Game Art, Game Programming and Game Design