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My Journey into Virtual Experience Design – Adam Matthews
Adam Matthews, senior industry professional speaks with us about his experience as a Game Designer navigating both the world of games development and emerging industries such as AR/VR.
My Journey Becoming a Unity Developer – Patrick Bertoldo
AIE alumni Patrick Bertoldo talks about his experience becoming a Unity Game developer.
My Journey into Character Art – Benjamin Retter
Benjamin Retter speaks about his experience as a freelance character artist after graduating from AIE in 2010 with an Advanced Diploma in Professional Games Development, specialising in Game Art & Animation.
My Journey into Unity Game Development – Riley Huppatz
AIE Alumni Riley Huppatz speaks about working with mixed reality at South Australia Power Networks to then landing a job at Foxie Games designing mobile games.
My Journey into 3D Surfacing – Tim Box
AIE Alumni, Tim Box, talks about his journey into a career into the visual effects industries as a 3D artist.
Game Plus Fest Online – National Science Week 2020
Chatting online with game developers and researchers about connecting games and science. We’ll discuss digital satellites, gravity and virtual reality, and even programming to combat climate change.
My Journey into Mighty Kingdom Games – Phoebe Shaw
AIE Alumni, Phoebe Shaw talks about her journey into a career as the Technical Artist for Mighty Kingdom Games.
My Journey into AAA Games Development – Ben Driehuis
AIE Alumni and veteran Game Programmer Ben Driehuis speaks about his journey into a career in games programming and his experience working on renowned AAA titles.
My Journey Becoming a 2D Game Artist – Liezl Ronquillo
AIE Alumni Liezl Ronquillo speaks about developing her gorgeous 2D game Ailuri and adapting the world of Pokémon to Australia in her unofficial fanart series; Pokémon Yeah & Pokémon Nah
My Journey into becoming a VFX Production Coordinator – Abbigail Livermore
AIE Alumni, Abbigail Livermore, talks about her journey into becoming a Production Coordinator in the visual effects industries.
My Journey into Leading a Studio – Ryan Tezak
AIE Alumni, Ryan Tezak talks about his journey into a career as a CEO and Games Developer in the gaming industry.
My Journey into Technical Art – Annabelle Macfarlane
AIE Alumni, Annabelle MacFarlane, talks about her journey into a career as a Technical Artist in the games industry.
My Journey into Building Human Simulator – Harry Eason
AIE Alumni, Harry Eason, talks about his journey starting up his own studio and the release of their most recent game Human Simulator.
My Journey into the Film Industry – Jake Dobbie
AIE Alumni, Jake Dobbie, talks about his journey into a career in the film industries.
My Journey into 3D Simulation – Madeleine James
AIE Alumni, Madeleine James, talks about her journey into a career in 3D simulation.
My Journey into Character Design – Kellie Lautier
AIE Alumni, Kellie Lautier, talks about her journey after AIE creating game characters in major studios in Australia.
Live 3D Character Sculpting with Gene O’Reilly
AIE 3D Art Teacher, Gene O’Reilly, will take us through the process of sculpting a 3D character from scratch using industry-standard program ZBrush.
Our Journey Creating Neon Beat Rider
Join us as we chat with two AIE Alumni who are about to release their first game Neon Beat Rider.
My Journey into Animation – Joshua Wood
Josh Wood has worked on some of the movie industry’s biggest films, such as, Thor Ragnarok , Spiderman: Far From Home, Black Panther, Ant-Man & the Wasp. He is currently an Animator at Luma Pictures, Melbourne.
My Journey into Game Design – Nicholas Amzallag
Dreams can really come true!
Nicholas Graduated from the Advanced Diploma of Game Design and production course in 2018 with a very high passion for designing action combat games.
He is now working in New Zealand at studio A44 as a combat designer.
My Journey into Game Programming – Bertrand Thomachot
Bertrand Thomachot an AIE graduate from the Game Programming course.
Since his completion, he has worked on some impressive games like Fruit Ninja created by Half Brick.
He is now working with Firemonkeys as an Associate Technical Director helped to develop The Sims Mobile game.
My Journey into Game Art – Matthew Gilchrist
AIE Alumni, Matthew Gilchrist, talks about his journey into serious games and his upcoming game Brimstone Brawlers!
Matthew Gilchrist graduated from AIE Sydney with an Advanced Diploma of Professional Games Development specialising in Game Art and Animation in 2014. Equipped with his 3D art skills, he flourished in various emerging industries such as architecture and defence.
My Journey Into 3D Animation & VFX for Film – Rachael Stewart
AIE Alumni, Rachael Stewart, talks about her journey into a career into the visual effects industries.
Rachael Stewart has developed an impressive resume since completing her Advanced Diploma of Screen and Media, specializing in 3D Animation and VFX at AIE Sydney in 2017.
The Lunch and Learn Series: Eat, Learn and Level Up Your Industry Knowledge
Join us Online on Wednesday, once a month, from 12pm – 1pm, and hear from Industry Experts about what it takes to get started in Games, Corporate Gamification, Film, VR, Game Programming, Art and Animation. All whilst you eat your lunch!