Game Design Foundations
Certificate III in Design Fundamentals CUA30720
The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.
The course covers:
- Learn how to define and develop game mechanics
- Develop game design documentation
- Rapid prototype gameplay
- Create interactive environments
- Process feedback to refine game design
- No prior programming knowledge required
The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.
VETRO Students
Please follow the link below to find more information about the VETRO program is available in Adelaide campus for South Australian students.
New
This course may be eligible for State Government funding.
See information under each campus intake.
Throughout the course students create an interactive environment, learn how to guide players through levels and create intuitive controls within Unity 3D using sourced art and provided scripts for developing games quickly.
The Game Design course is delivered face to face and also online, using Adobe Connect, allowing you see and interact in real time with your lecturer and class mates. You will be able to participate in group discussions and team work with your classmates easily through a web browser. Each session will also be recorded allowing you to never miss a class discussion. Students can also interact in class sessions from a variety of mobile platforms.
Successful completion of the course will allow you to continue to develop games and will build a portfolio for entry into AIE’s Advanced Diploma level courses.
Course Fees and Start Dates
Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.
VETRO: The VETRO-eligible Game Design Certificate is located here.
- School Holidays:
- 14 - 17th Apr
- 14 - 18th Jul
- 29 - 3rd Oct
- 2025
- 19 - 23rd Jan
- 13 - 17th Apr
- 13 - 17th Jul
- 2026
- 8:45 am - 5:00 pm | 5 days per week
- 6 x 1 week (40 hrs) delivered over consecutive school holiday periods over 2 years
- NSW Board endorsed course delivered ON CAMPUS
- Full Fee: $5200
- Year 10, 11 and 12: $2600
Courses fees include a non-refundable enrolment fee ($65).
- Commencing 18th Feb 2025 2025
- 5:00 pm - 8:45 pm | Tues, Thu session
- 2 x evening sessions per week (1 week term breaks aligned with ACT holidays)
- Delivered
- 2 Semesters (32 weeks)
- Full Fee: $5200
- Year 10, 11 and 12: $2600
Courses fees include a non-refundable enrolment fee ($65).
- Commencing 19th Feb 2025 2025
- 11:00 am - 4:30 pm AEDT (daylight savings) | Wed session
- 3:30 pm - 5:30 pm AEDT (daylight savings) | Fri session
- 2 x sessions per week - a 5.5 hour and a 2 hour session
(1 week term breaks aligned with ACT holidays)
- Delivered ONLINE
- 1 Semester (24 weeks)
- Full Fee: $5200
- Year 10, 11 and 12: $2600
- Commencing 3rd Mar 2025 2025
- 5:00 pm - 9:00 pm AEDT (daylight savings) | Mon, Wed session
- 2 x evening sessions per week (1 week term breaks aligned with ACT holidays)
- Delivered ONLINE
- 2 Semesters (32 weeks)
- Full Fee: $5200
- Year 10, 11 and 12: $2600
- Commencing 24th Jun 2025 2025
- 4:00 pm - 9:00 pm AEST | Tues, Thu session
- 2 x evening sessions per week (1 week term breaks aligned with ACT holidays)
- Delivered ONLINE
- 1 Semester (24 weeks)
- Full Fee: $5200
- Year 10, 11 and 12: $2600
Courses fees include a non-refundable enrolment fee ($65).
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