Game Art Foundations
Certificate III in Screen and Media CUA31015
The Game Art Foundations course will teach students how to develop 3D environments, characters and animation for interactive games. Game art development is an exciting and dynamic entertainment medium that is quickly being adapted into traditional areas such as architecture, product design and film making as well as emerging technologies such as VR and AR.
The course covers the techniques of making 3D artwork for games including:
- Concept art
- 3D modeling
- Gray boxing
- Creating animated game characters
- Creating interactive environments
- Adding audio
- Interactive game play elements
The Game Art Foundations course teaches students best practice for a creative and iterative pipeline with the importance on developing quality 3D artwork for games. Students will work with real-time game engines to showcase their creativity and build their technical knowledge in order to maximise their artwork within fun and engaging game environments.
Students will learn the entire game art development pipeline starting from planning and concept art, modelling and texturing and finally animation and bringing their work to life. They will learn how to successfully bring all their artwork into game engines and add interactive elements and audio for the finishing touches.
Successful completion of the course will allow students to continue to develop quality artwork for games and will build a portfolio for potential entry into AIE’s Advanced Diploma level courses.
Units of Competency
Develop and extend critical and creative thinking skills
Contribute to health and safety of self and others
Work effectively in the creative arts industry
Follow a design process
Create 3D digital animations
Develop drawing skills to communicate ideas
Explore and apply creative design process to 3D forms
Explore use of colour
Create 3D digital models
Prepare audio assets
Use advanced features of computer applications
Game Art News