Game Design Foundations
Certificate III in Design Fundamentals CUA30720
The Game Design Foundations course will teach students how to develop a game from initial concept to playable demo. Using the Unity 3D game engine or Unreal Engine, art and scripts students design gameplay mechanics and refine them while learning the entire development pipeline.
The course covers:
- Learn how to define and develop game mechanics
- Develop game design documentation
- Rapid prototype gameplay
- Create interactive environments
- Process feedback to refine game design
- No prior programming knowledge required
- Successful completion awarded with Certificate III in Design Fundamentals
The Game Design Foundations course teaches students best practice for iterative game design and emphasises the importance of player feedback. Students will create game design documentation and implement game mechanics through a series of rapid prototypes. Based on player feedback and play testing, the technical mechanics are refined to create a fun and engaging game.
VETRO Students
Please follow the link below to find more information about the VETRO program is available in Adelaide campus for South Australian students.
Course Fees and Start Dates
Please see course start dates and associated fees below.
Please note: VET in School students should see their school’s VET Coordinator for fees.
To see this program in SA, please click here.
14 - 17th Apr | 14 - 18th Jul | 29th Sep - 3rd Oct 2025 | |
19 - 23rd Jan | 13 - 17th Apr | 13 - 17th Jul 2026 | |
8:45 am - 5:00 pm | 5 days per week | |
6 x 1 week (40 hrs) delivered over consecutive school holiday periods over 2 years | |
VETiS course delivered on AIE CAMPUS |
Game Design News
VET for Secondary Schools |