Game Development workshop
Game Development Workshop - Sat 14th Dec
Game Devs show you how they go about making games!
If you're an aspiring game designer or game programmer don't miss this opportunity to dive into the fundamentals of game development using game engines like Unreal or Unity. These workshops presented by experienced professionals who have been working in industry.
Designed for participants that have just completed year 12 or 18 years+, this workshop is great for those considering careers and/or study in games, animation or related creative areas.
To help participants understand more about these careers and industries, this workshop will show how professionals bring game from concept to reality and some of the considerations that are involved in creating games from scratch.
Whether you're a beginner or looking to learn some new production pipelines, this workshop offers an insight into the world of how professionals work within game studios.
Event Details
Workshop presenters
SYDNEY: Myles Blasonato, Game Designer
Myles Blasonato is a passionate design director with over 15 years' experience working with some of the most talented people in gaming. Currently, Myles is the Design Director at Blowfish studios working on a number of AAA game projects.
ADELAIDE: Heidi Borge. Game Programmer and Producer
Heidi Borge, a game programmer and producer at CinnaDev, is currently developing Delphinium, a narrative-driven farming simulator funded by Screen Australia, yet to be released.
MELBOURNE: Harley Clark, Games Programmer
Harley is a Game Programmer at Big Ant Studios, the studio responsible for game such as Tiebreak, Cricket 24, AFL 23, AO Tennis 2 and Rugby League Live 4.