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Game Designer: AIE with Rebekah Little
Join the AIE team as we speak with special guest Rebekah Little.Rebekah is a Game Designer at Mighty Kingdom, Australia’s largest game development studio, and a Women in Games Ambassador with a passion for environmental narrative design and serious games.
Read MoreMeet the Indie Devs: Mini Mammoth Games
Meet the indie developers! Join the AIE team as we catch up with Edee Korhonen-Bannister and Camryn Schriever, graduates of the Advanced Diploma of Game Development & Graduate Diploma of Management (Learning), and co-founders of Mini Mammoth Games!!
Read MoreStudent Takeover: Game Major Project
Tune in to hear from two 2nd Year groups as they discuss the beginning steps of making their final Game Major projects!
Read MoreMeet the Junior Level Designer: Mitchell Sayer
We are back for another AIE livestream! Tune in to hear us chat with AIE graduate Mitchell Sayer about his experience working as a Junior Level Designer.
Read MoreMeet the Producer: Beau Bradburn
Explore the world of Design with producer Beau Bradman as he catches up with the AIE team to discuss his journey into the world.
Read MoreMeet the Future Experts: Jazmin Fazzolari-Dusik & Victoria Richardson
Jazmin Fazzolari-Dusik and Victoria Richardson are part of the Canberra 2021 first year cohort. They are studying to become a Programmer and Designer. They will discuss why they want to enter the games industry and how they came to be into games!
Read MoreMeet the Junior Game Designer: Alexander McGarrity
Join Alexander McGarrity and the AIE team as they discuss Alex’s Second Year Major Project “Throw Thyself” and his journey as a Junior Games Designer!
Read MoreMeet the Project Lead: Darcy Smith
Darcy Smith, game design expert and AIE alumni speaks to us about his success managing major game projects, along with his journey transitioning to freelance games development.
Read MoreMeet the Designer: Megan Ralph
Megan Ralph, AIE alumni/former teacher and Lead Level Designer at Mediatonic Games talks to us about the success of Fall Guys and also some of the other major AAA titles she had worked on!
Read MoreBrowser Games to AAA Titles: Becoming a Game Designer with Myles Blasonato
Myles Blasonato, our latest Game Design teacher speaks to us about his extensive industry experience and how he discovered his passion for teaching.
Read MoreMy Journey into Unity Game Development – Riley Huppatz
AIE Alumni Riley Huppatz speaks about working with mixed reality at South Australia Power Networks to then landing a job at Foxie Games designing mobile games.
Read MoreMy Journey into Virtual Experience Design – Adam Matthews
Adam Matthews, senior industry professional speaks with us about his experience as a Game Designer navigating both the world of games development and emerging industries such as AR/VR.
Read MoreMy Journey into AAA Games Development – Ben Driehuis
AIE Alumni and veteran Game Programmer Ben Driehuis speaks about his journey into a career in games programming and his experience working on renowned AAA titles.
Read MoreOur Journey Creating Neon Beat Rider
Join us as we chat with two AIE Alumni who are about to release their first game Neon Beat Rider.
Read MoreMy Journey into Game Programming – Bertrand Thomachot
Bertrand Thomachot an AIE graduate from the Game Programming course.
Since his completion, he has worked on some impressive games like Fruit Ninja created by Half Brick.
He is now working with Firemonkeys as an Associate Technical Director helped to develop The Sims Mobile game.
My Journey into Game Design – Nicholas Amzallag
Dreams can really come true!
Nicholas Graduated from the Advanced Diploma of Game Design and production course in 2018 with a very high passion for designing action combat games.
He is now working in New Zealand at studio A44 as a combat designer.
My Journey into Game Art – Matthew Gilchrist
AIE Alumni, Matthew Gilchrist, talks about his journey into serious games and his upcoming game Brimstone Brawlers!
Matthew Gilchrist graduated from AIE Sydney with an Advanced Diploma of Professional Games Development specialising in Game Art and Animation in 2014. Equipped with his 3D art skills, he flourished in various emerging industries such as architecture and defence.
Read MoreThe Lunch and Learn Series: Eat, Learn and Level Up Your Industry Knowledge
Join us Online on Wednesday, once a month, from 12pm – 1pm, and hear from Industry Experts about what it takes to get started in Games, Corporate Gamification, Film, VR, Game Programming, Art and Animation. All whilst you eat your lunch!
Read MoreGame Programming: Making a Zombie Video Game!
Always wanted to know how to code your own game?
Fan of zombies?
Join us on Wednesday, June 19th as our resident Game Programming Lecturer, James Willmott, will showcase how you can prototype a simple Zombie Game using the Unity Game Engine.
Make sure you register below and we look forward to seeing you there!
Read MoreNarrative Design Workshop: Part Two!
Back by popular demand! Our first workshop on Narrative Design was so popular that we couldn’t fit everything we wanted to cover into the one session!
Following up our first workshop, covering the fundamentals of Narrative Design, our resident Expert Game Designer, Craig Bentick, will be showcasing how to take your ideas and implement them into a practical story plan!
Read MoreNarrative Design Workshop
Love story driven games? Do you have an idea for the next great narrative driven game, but not sure how to plan it all out? Join us on Wednesday April 17th at 7pm for our Narrative Design workshop! This session is free and will be run through our Online Campus.
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