AIE News
Student
Prepping for PAX: How to demo your game
With PAX Aus just a few weeks away, we asked two experts for their tips on how to get the most out of exhibiting a game at a consumer show. Micheal Muirden is from Siege Sloth Games, one of dozens of AIE Incubator and student teams showing at PAX this year. Micheal has been instrumental…
Read MoreAIE takes delivery of PlayStation 4 development kits
AIE students will be able to sharpen their PlayStation 4 skills following the arrival of PS4 development kits at our Australian campuses. The Canberra, Sydney, Melbourne and Adelaide campuses will each receive a PS4 dev kit, granting students a crucial advantage in their preparation to join the industry. “The benefit of students having…
Read MoreHow to perfect your 3D animation portfolio
Dragonborn by Anarkhy on Sketchfab Your showreel is the key to getting a job in the industry. We asked AIE Screen teacher Kim Allen to share his expert knowledge on getting the most out of your portfolio… When should students start thinking about their portfolio? Students should be thinking about their portfolio’s from the…
Read MoreCode and Game Camps inspire kids to make their own games
Children aged eight to 15 years old got a taste of what it’s like to design and program for games during the Game and Code Camps held at AIE Adelaide last week. The Game Camp was designed by Karl Cizakowsky and run on the day by Adam Bailey, both game design instructors from AIE’s Adelaide…
Read MoreMelbourne students on placement at Wicked Witch
Over the summer holidays, AIE Melbourne organised for numerous students to embark on a two-week placement at Wicked Witch. We caught up with a few of those students to find out more about their experience, how it came about and what advice they would give to students and colleagues trying to break into the industry.…
Read MoreAIE Incubator students new game: Stormworm
Stormworm – Inspired by the retro game snake, AIE Incubator students decided to revisit a classic game and re-envision it in 3D! Slither around the planets as if you are stuck in a Tron like universe, eat until your hearts content and avoid your tail – easy right? Wrong! The Stormworm team who are working…
Read MoreGraduate Showcase 2014
The 2014 Graduate Showcase Evening is upon us once again, and as students come to the end of their courses, they are excited to present to you their best pieces of work. Students graduating from the Advanced Diploma of Professional Game Development (Programmers and Artists) and Advanced Diploma of Screen and Media will have a…
Read MoreAIE Interview: Ready, study…GOnline!
The world is progressing into the digital realm. News can now be viewed online, invitations sent through Facebook, games played via Steam and study can be done from the comfort of one’s own home. Although online study has been around for a while now, it can still be an area where people aren’t sure about…
Read MoreTop 15 Portfolio & Demo Reel Tips
Preparing your demo reel and portfolio is not as simple as it once was. The landscape is more crowded and the creative options are vast. So what can you do to separate your work form the masses and land that job in the industry? Well the most important thing is to realize the presentation of…
Read MoreOnline Experience Day – September 6th 2014
If you’re interested in AIE’s online courses then our Online Experience Day is an ideal opportunity to find out more Course overview sessions will be running on the range of online courses in 3D animation, game programming and game design offered by AIE. With classes starting all the time, starting your career as a game…
Read MoreCool Stuff on Campus – Google Cardboard
The staff and teachers at AIE are always keen to check out new technology or cool gadgets. Sometimes it’s to keep up with the latest industry standards. Sometimes it’s just because it’s fun! In the case of Google Cardboard, it’s both. What an odd pairing – while Google is associated with new technology, cardboard is…
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